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#ifndef MDIAREA_H
#define MDIAREA_H
#include "mdiwindow.h"
#include "guiSQLiteStudio_global.h"
#include <QMdiArea>
class TaskBar;
class QActionGroup;
class MdiChild;
class GUI_API_EXPORT MdiArea : public QMdiArea
{
Q_OBJECT
public:
explicit MdiArea(QWidget *parent = 0);
MdiWindow* addSubWindow(MdiChild* mdiChild);
MdiWindow* getActiveWindow();
MdiWindow* getWindowByTitle(const QString& title);
MdiWindow* getWindowByChild(MdiChild* child);
MdiWindow* getCurrentWindow();
bool isActiveSubWindow(MdiWindow* window);
bool isActiveSubWindow(MdiChild* child);
QStringList getWindowTitles();
void setTaskBar(TaskBar *value);
TaskBar* getTaskBar() const;
QAction* getTaskByWindow(MdiWindow* window);
QList<MdiWindow*> getWindows() const;
QList<MdiChild*> getMdiChilds() const;
template<class T>
QList<T*> getMdiChilds() const;
private:
QList<MdiWindow*> getWindowsToTile() const;
TaskBar* taskBar = nullptr;
QHash<QAction*,MdiWindow*> actionToWinMap;
QHash<MdiWindow*,QAction*> winToActionMap;
signals:
void windowListChanged();
private slots:
void taskActivated();
void windowActivated();
public slots:
void windowDestroyed(MdiWindow* window);
void tileHorizontally();
void tileVertically();
void closeAllButActive();
};
template<class T>
QList<T*> MdiArea::getMdiChilds() const
{
QList<T*> childs;
T* child = nullptr;
for (MdiWindow* win : getWindows())
{
child = dynamic_cast<T*>(win->getMdiChild());
if (child)
childs << child;
}
return childs;
}
#define MDIAREA MainWindow::getInstance()->getMdiArea()
#endif // MDIAREA_H
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