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#include "dbobjlistmodel.h"
#include "db/db.h"
#include <QDebug>
#include <schemaresolver.h>
DbObjListModel::DbObjListModel(QObject *parent) :
QAbstractListModel(parent)
{
}
QVariant DbObjListModel::data(const QModelIndex& index, int role) const
{
if (index.row() < 0 || index.row() >= objectList.size())
return QVariant();
if (role == Qt::DisplayRole || role == Qt::EditRole)
{
if (sortMode == SortMode::Alphabetical)
return objectList[index.row()];
else
return unsortedObjectList[index.row()];
}
return QVariant();
}
int DbObjListModel::rowCount(const QModelIndex& parent) const
{
if (parent.isValid())
return 0;
return objectList.count();
}
QModelIndex DbObjListModel::sibling(int row, int column, const QModelIndex& idx) const
{
if (!idx.isValid() || column != 0 || row >= objectList.count())
return QModelIndex();
return createIndex(row, 0);
}
Db* DbObjListModel::getDb() const
{
return db;
}
void DbObjListModel::setDb(Db* value)
{
db = value;
updateList();
}
DbObjListModel::SortMode DbObjListModel::getSortMode() const
{
return sortMode;
}
void DbObjListModel::setSortMode(const SortMode& value)
{
sortMode = value;
beginResetModel();
endResetModel();
}
DbObjListModel::ObjectType DbObjListModel::getType() const
{
return type;
}
void DbObjListModel::setType(const ObjectType& value)
{
type = value;
updateList();
}
void DbObjListModel::updateList()
{
if (!db || type == ObjectType::null)
return;
beginResetModel();
SchemaResolver resolver(db);
resolver.setIgnoreSystemObjects(!includeSystemObjects);
objectList = resolver.getObjects(typeString().toLower());
unsortedObjectList = objectList;
qSort(objectList);
endResetModel();
}
QString DbObjListModel::typeString() const
{
switch (type)
{
case ObjectType::TABLE:
return "TABLE";
case ObjectType::INDEX:
return "INDEX";
case ObjectType::TRIGGER:
return "TRIGGER";
case ObjectType::VIEW:
return "VIEW";
case ObjectType::null:
break;
}
return QString::null;
}
bool DbObjListModel::getIncludeSystemObjects() const
{
return includeSystemObjects;
}
void DbObjListModel::setIncludeSystemObjects(bool value)
{
includeSystemObjects = value;
}
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