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#include "populatemanager.h"
#include "services/pluginmanager.h"
#include "plugins/populateplugin.h"
#include "services/notifymanager.h"
#include "populateworker.h"
#include "plugins/populatesequence.h"
#include "plugins/populaterandom.h"
#include "plugins/populaterandomtext.h"
#include "plugins/populateconstant.h"
#include "plugins/populatedictionary.h"
#include "plugins/populatescript.h"
#include <QDebug>
#include <QThreadPool>
PopulateManager::PopulateManager(QObject *parent) :
PluginServiceBase(parent)
{
PLUGINS->loadBuiltInPlugin(new PopulateSequence());
PLUGINS->loadBuiltInPlugin(new PopulateRandom());
PLUGINS->loadBuiltInPlugin(new PopulateRandomText());
PLUGINS->loadBuiltInPlugin(new PopulateConstant());
PLUGINS->loadBuiltInPlugin(new PopulateDictionary());
PLUGINS->loadBuiltInPlugin(new PopulateScript());
}
void PopulateManager::populate(Db* db, const QString& table, const QHash<QString, PopulateEngine*>& engines, qint64 rows)
{
if (workInProgress)
{
error();
qCritical() << "Tried to call second populating process at the same time.";
return;
}
if (!db->isOpen())
{
error();
qCritical() << "Tried to populate table in closed database.";
return;
}
workInProgress = true;
columns.clear();
engineList.clear();
for (const QString& column : engines.keys())
{
columns << column;
engineList << engines[column];
}
this->db = db;
this->table = table;
PopulateWorker* worker = new PopulateWorker(db, table, columns, engineList, rows);
connect(worker, SIGNAL(finished(bool)), this, SLOT(finalizePopulating(bool)));
connect(worker, SIGNAL(finishedStep(int)), this, SIGNAL(finishedStep(int)));
connect(this, SIGNAL(orderWorkerToInterrupt()), worker, SLOT(interrupt()));
QThreadPool::globalInstance()->start(worker);
}
void PopulateManager::error()
{
emit populatingFinished();
emit populatingFailed();
}
void PopulateManager::deleteEngines(const QList<PopulateEngine*>& engines)
{
for (PopulateEngine* engine : engines)
delete engine;
}
void PopulateManager::interrupt()
{
emit orderWorkerToInterrupt();
}
void PopulateManager::finalizePopulating(bool result)
{
workInProgress = false;
emit populatingFinished();
if (result)
{
notifyInfo(tr("Table '%1' populated successfully.").arg(table));
emit populatingSuccessful();
}
else
emit populatingFailed();
}
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