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#ifndef PLUGINSERVICEBASE_H
#define PLUGINSERVICEBASE_H
#include "common/global.h"
#include "coreSQLiteStudio_global.h"
#include <QObject>
class CfgEntry;
class API_EXPORT PluginServiceBase : public QObject
{
Q_OBJECT
public:
/**
* @brief Name of property to store scripting language.
*
* This property is used by plugins to store scripting language associated with given widget.
* Upon update of this property, the higlighter can be dynamically changed.
* Having this in a dynamic property we can keep plugins independent from UI, but they still
* can interact with the UI.
*/
static_char* LANG_PROPERTY_NAME = "language";
explicit PluginServiceBase(QObject *parent = 0);
/**
* @brief Available for the plugins to report validation errors on their UI forms.
* @param configValid If the config value is valid or not.
* @param key The config key that was validated.
* @param errorMessage if the \p valid is false, then the \p errorMessage can carry the details of the validation result.
*
* Since import plugins themself are independet from QtGui, they still can provide *.ui files
* and they can use CFG_CATEGORIES to bind with *.ui files, then they can validate values
* stored in the CFG_CATEGORIES. In case that some value is invalid, they should call
* this method to let the UI know, that the widget should be marked for invalid value.
*/
void handleValidationFromPlugin(bool configValid, CfgEntry* key, const QString& errorMessage = QString());
/**
* @brief Available for the plugins to set custom properties on their UI forms.
* @param key The config key that the property reffers to (it must be bind to the UI widget).
* @param propertyName Name of the property to set.
* @param value Value for the property.
*
* This method is here for similar purpose as handleValidationFromPlugin(), just handles different action from the plugin.
*/
void propertySetFromPlugin(CfgEntry* key, const QString& propertyName, const QVariant& value);
/**
* @brief Available for the plugins to update UI of their options accordingly to the config values.
* @param key The config key that the update is about.
* @param visible The visibility for the widget.
* @param enabled Enabled/disabled state for the widget.
*
* This method is here for the same reason that the handleValidationFromPlugin() is.
*/
void updateVisibilityAndEnabled(CfgEntry* key, bool visible, bool enabled);
signals:
/**
* @brief Emitted when the plugin performed its configuration validation.
* @param valid true if plugin accepts its configuration.
* @param key a key that cause valid/invalid state.
* @param errorMessage if the \p valid is false, then the \p errorMessage can carry the details of the validation result.
*
* Slot handling this signal should update UI to reflect the configuration state.
*/
void validationResultFromPlugin(bool valid, CfgEntry* key, const QString& errorMessage);
/**
* @brief Emitted when plugin wants to set custom property value for the UI widget.
* @param key a key that cause valid/invalid state.
* @param propertyName Name of the property to set.
* @param value Value for the property.
*
* Slot handling this signal should set the property to the widget which is bind to the given key.
*/
void widgetPropertyFromPlugin(CfgEntry* key, const QString& propertyName, const QVariant& value);
/**
* @brief Emitted when the plugin wants to update UI according to config values.
* @param key The config key that the update is about.
* @param visible The visibility for the widget.
* @param enabled Enabled/disabled state for the widget.
*
* Slot handling this signal should update UI to reflect the state provided in parameters.
*/
void stateUpdateRequestFromPlugin(CfgEntry* key, bool visible, bool enabled);
public slots:
};
#endif // PLUGINSERVICEBASE_H
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