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#ifndef POPULATERANDOM_H
#define POPULATERANDOM_H
#include "builtinplugin.h"
#include "populateplugin.h"
#include "config_builder.h"
#include <QRandomGenerator>
CFG_CATEGORIES(PopulateRandomConfig,
CFG_CATEGORY(PopulateRandom,
CFG_ENTRY(int, MinValue, 0)
CFG_ENTRY(int, MaxValue, 99999999)
CFG_ENTRY(QString, Prefix, QString())
CFG_ENTRY(QString, Suffix, QString())
)
)
class PopulateRandom : public BuiltInPlugin, public PopulatePlugin
{
Q_OBJECT
SQLITESTUDIO_PLUGIN_TITLE("Random")
SQLITESTUDIO_PLUGIN_DESC("Support for populating tables with random numbers.")
SQLITESTUDIO_PLUGIN_VERSION(10001)
SQLITESTUDIO_PLUGIN_AUTHOR("sqlitestudio.pl")
public:
PopulateRandom();
QString getTitle() const;
PopulateEngine* createEngine();
};
class PopulateRandomEngine : public PopulateEngine
{
public:
bool beforePopulating(Db* db, const QString& table);
QVariant nextValue(bool& nextValueError);
void afterPopulating();
CfgMain* getConfig();
QString getPopulateConfigFormName() const;
bool validateOptions();
private:
CFG_LOCAL(PopulateRandomConfig, cfg)
int range;
QRandomGenerator randomGenerator;
};
#endif // POPULATERANDOM_H
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