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/*
* barrier -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "barrier/IPlatformScreen.h"
#include "barrier/DragInformation.h"
#include <stdexcept>
//! Base screen implementation
/*!
This screen implementation is the superclass of all other screen
implementations. It implements a handful of methods and requires
subclasses to implement the rest.
*/
class PlatformScreen : public IPlatformScreen {
public:
PlatformScreen(IEventQueue* events);
virtual ~PlatformScreen();
// IScreen overrides
virtual void* getEventTarget() const = 0;
virtual bool getClipboard(ClipboardID id, IClipboard*) const = 0;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const = 0;
virtual void getCursorPos(SInt32& x, SInt32& y) const = 0;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides) = 0;
virtual void warpCursor(SInt32 x, SInt32 y) = 0;
virtual UInt32 registerHotKey(KeyID key,
KeyModifierMask mask) = 0;
virtual void unregisterHotKey(UInt32 id) = 0;
virtual void fakeInputBegin() = 0;
virtual void fakeInputEnd() = 0;
virtual SInt32 getJumpZoneSize() const = 0;
virtual bool isAnyMouseButtonDown(UInt32& buttonID) const = 0;
virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press) = 0;
virtual void fakeMouseMove(SInt32 x, SInt32 y) = 0;
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const = 0;
virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const = 0;
// IKeyState overrides
virtual void updateKeyMap();
virtual void updateKeyState();
virtual void setHalfDuplexMask(KeyModifierMask);
virtual void fakeKeyDown(KeyID id, KeyModifierMask mask,
KeyButton button);
virtual bool fakeKeyRepeat(KeyID id, KeyModifierMask mask,
SInt32 count, KeyButton button);
virtual bool fakeKeyUp(KeyButton button);
virtual void fakeAllKeysUp();
virtual bool fakeCtrlAltDel();
virtual bool isKeyDown(KeyButton) const;
virtual KeyModifierMask
getActiveModifiers() const;
virtual KeyModifierMask
pollActiveModifiers() const;
virtual SInt32 pollActiveGroup() const;
virtual void pollPressedKeys(KeyButtonSet& pressedKeys) const;
virtual void setDraggingStarted(bool started) { m_draggingStarted = started; }
virtual bool isDraggingStarted();
virtual bool isFakeDraggingStarted() { return m_fakeDraggingStarted; }
virtual String& getDraggingFilename() { return m_draggingFilename; }
virtual void clearDraggingFilename() { }
// IPlatformScreen overrides
virtual void enable() = 0;
virtual void disable() = 0;
virtual void enter() = 0;
virtual bool leave() = 0;
virtual bool setClipboard(ClipboardID, const IClipboard*) = 0;
virtual void checkClipboards() = 0;
virtual void openScreensaver(bool notify) = 0;
virtual void closeScreensaver() = 0;
virtual void screensaver(bool activate) = 0;
virtual void resetOptions() = 0;
virtual void setOptions(const OptionsList& options) = 0;
virtual void setSequenceNumber(UInt32) = 0;
virtual bool isPrimary() const = 0;
virtual void fakeDraggingFiles(DragFileList fileList) { throw std::runtime_error("fakeDraggingFiles not implemented"); }
virtual const String&
getDropTarget() const { throw std::runtime_error("getDropTarget not implemented"); }
virtual void setDropTarget(const String&) { throw std::runtime_error("setDropTarget not implemented"); }
protected:
//! Update mouse buttons
/*!
Subclasses must implement this method to update their internal mouse
button mapping and, if desired, state tracking.
*/
virtual void updateButtons() = 0;
//! Get the key state
/*!
Subclasses must implement this method to return the platform specific
key state object that each subclass must have.
*/
virtual IKeyState* getKeyState() const = 0;
// IPlatformScreen overrides
virtual void handleSystemEvent(const Event& event, void*) = 0;
protected:
String m_draggingFilename;
bool m_draggingStarted;
bool m_fakeDraggingStarted;
};
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