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diff --git a/src/test/unittests/barrier/KeyStateTests.cpp b/src/test/unittests/barrier/KeyStateTests.cpp
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+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2011 Nick Bolton
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "test/mock/barrier/MockKeyState.h"
+#include "test/mock/barrier/MockEventQueue.h"
+#include "test/mock/barrier/MockKeyMap.h"
+
+#include "test/global/gtest.h"
+#include "test/global/gmock.h"
+
+using ::testing::_;
+using ::testing::NiceMock;
+using ::testing::Invoke;
+using ::testing::Return;
+using ::testing::ReturnRef;
+using ::testing::SaveArg;
+
+void
+stubPollPressedKeys(IKeyState::KeyButtonSet& pressedKeys);
+
+void
+assertMaskIsOne(ForeachKeyCallback cb, void* userData);
+
+const barrier::KeyMap::KeyItem*
+stubMapKey(
+ barrier::KeyMap::Keystrokes& keys, KeyID id, SInt32 group,
+ barrier::KeyMap::ModifierToKeys& activeModifiers,
+ KeyModifierMask& currentState,
+ KeyModifierMask desiredMask,
+ bool isAutoRepeat);
+
+barrier::KeyMap::Keystroke s_stubKeystroke(1, false, false);
+barrier::KeyMap::KeyItem s_stubKeyItem;
+
+TEST(CKeyStateTests, onKey_aKeyDown_keyStateOne)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ keyState.onKey(1, true, KeyModifierAlt);
+
+ EXPECT_EQ(1, keyState.getKeyState(1));
+}
+
+TEST(KeyStateTests, onKey_aKeyUp_keyStateZero)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ keyState.onKey(1, false, KeyModifierAlt);
+
+ EXPECT_EQ(0, keyState.getKeyState(1));
+}
+
+TEST(KeyStateTests, onKey_invalidKey_keyStateZero)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ keyState.onKey(0, true, KeyModifierAlt);
+
+ EXPECT_EQ(0, keyState.getKeyState(0));
+}
+
+TEST(KeyStateTests, sendKeyEvent_halfDuplexAndRepeat_addEventNotCalled)
+{
+ NiceMock<MockKeyMap> keyMap;
+ NiceMock<MockEventQueue> eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ ON_CALL(keyMap, isHalfDuplex(_, _)).WillByDefault(Return(true));
+
+ EXPECT_CALL(eventQueue, addEvent(_)).Times(0);
+
+ keyState.sendKeyEvent(NULL, false, true, kKeyCapsLock, 0, 0, 0);
+}
+
+TEST(KeyStateTests, sendKeyEvent_halfDuplex_addEventCalledTwice)
+{
+ NiceMock<MockKeyMap> keyMap;
+ NiceMock<MockEventQueue> eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ IKeyStateEvents keyStateEvents;
+ keyStateEvents.setEvents(&eventQueue);
+
+ ON_CALL(keyMap, isHalfDuplex(_, _)).WillByDefault(Return(true));
+ ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents));
+
+ EXPECT_CALL(eventQueue, addEvent(_)).Times(2);
+
+ keyState.sendKeyEvent(NULL, false, false, kKeyCapsLock, 0, 0, 0);
+}
+
+TEST(KeyStateTests, sendKeyEvent_keyRepeat_addEventCalledOnce)
+{
+ NiceMock<MockKeyMap> keyMap;
+ NiceMock<MockEventQueue> eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ IKeyStateEvents keyStateEvents;
+ keyStateEvents.setEvents(&eventQueue);
+
+ ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents));
+
+ EXPECT_CALL(eventQueue, addEvent(_)).Times(1);
+
+ keyState.sendKeyEvent(NULL, false, true, 1, 0, 0, 0);
+}
+
+TEST(KeyStateTests, sendKeyEvent_keyDown_addEventCalledOnce)
+{
+ NiceMock<MockKeyMap> keyMap;
+ NiceMock<MockEventQueue> eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ IKeyStateEvents keyStateEvents;
+ keyStateEvents.setEvents(&eventQueue);
+
+ ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents));
+
+ EXPECT_CALL(eventQueue, addEvent(_)).Times(1);
+
+ keyState.sendKeyEvent(NULL, true, false, 1, 0, 0, 0);
+}
+
+TEST(KeyStateTests, sendKeyEvent_keyUp_addEventCalledOnce)
+{
+ NiceMock<MockKeyMap> keyMap;
+ NiceMock<MockEventQueue> eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ IKeyStateEvents keyStateEvents;
+ keyStateEvents.setEvents(&eventQueue);
+
+ ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents));
+
+ EXPECT_CALL(eventQueue, addEvent(_)).Times(1);
+
+ keyState.sendKeyEvent(NULL, false, false, 1, 0, 0, 0);
+}
+
+TEST(KeyStateTests, updateKeyMap_mockKeyMap_keyMapGotMock)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // key map member gets a new key map via swap()
+ EXPECT_CALL(keyMap, swap(_));
+
+ keyState.updateKeyMap();
+}
+
+TEST(KeyStateTests, updateKeyState_pollInsertsSingleKey_keyIsDown)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ ON_CALL(keyState, pollPressedKeys(_)).WillByDefault(Invoke(stubPollPressedKeys));
+
+ keyState.updateKeyState();
+
+ bool actual = keyState.isKeyDown(1);
+ ASSERT_TRUE(actual);
+}
+
+TEST(KeyStateTests, updateKeyState_pollDoesNothing_keyNotSet)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ keyState.updateKeyState();
+
+ bool actual = keyState.isKeyDown(1);
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, updateKeyState_activeModifiers_maskSet)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(KeyModifierAlt));
+
+ keyState.updateKeyState();
+
+ KeyModifierMask actual = keyState.getActiveModifiers();
+ ASSERT_EQ(KeyModifierAlt, actual);
+}
+
+TEST(KeyStateTests, updateKeyState_activeModifiers_maskNotSet)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ keyState.updateKeyState();
+
+ KeyModifierMask actual = keyState.getActiveModifiers();
+ ASSERT_EQ(0, actual);
+}
+
+TEST(KeyStateTests, updateKeyState_activeModifiers_keyMapGotModifers)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(1));
+ ON_CALL(keyMap, foreachKey(_, _)).WillByDefault(Invoke(assertMaskIsOne));
+
+ // key map gets new modifiers via foreachKey()
+ EXPECT_CALL(keyMap, foreachKey(_, _));
+
+ keyState.updateKeyState();
+}
+
+TEST(KeyStateTests, setHalfDuplexMask_capsLock_halfDuplexCapsLockAdded)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyCapsLock));
+
+ keyState.setHalfDuplexMask(KeyModifierCapsLock);
+}
+
+TEST(KeyStateTests, setHalfDuplexMask_numLock_halfDuplexNumLockAdded)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyNumLock));
+
+ keyState.setHalfDuplexMask(KeyModifierNumLock);
+}
+
+TEST(KeyStateTests, setHalfDuplexMask_scrollLock_halfDuplexScollLockAdded)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyScrollLock));
+
+ keyState.setHalfDuplexMask(KeyModifierScrollLock);
+}
+
+TEST(KeyStateTests, fakeKeyDown_serverKeyAlreadyDown_fakeKeyCalledTwice)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ s_stubKeyItem.m_client = 0;
+ s_stubKeyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+
+ // 2 calls to fakeKeyDown should still call fakeKey, even though
+ // repeated keys are handled differently.
+ EXPECT_CALL(keyState, fakeKey(_)).Times(2);
+
+ // call twice to simulate server key already down (a misreported autorepeat).
+ keyState.fakeKeyDown(1, 0, 0);
+ keyState.fakeKeyDown(1, 0, 0);
+}
+
+TEST(KeyStateTests, fakeKeyDown_isIgnoredKey_fakeKeyNotCalled)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ EXPECT_CALL(keyState, fakeKey(_)).Times(0);
+
+ keyState.fakeKeyDown(kKeyCapsLock, 0, 0);
+}
+
+TEST(KeyStateTests, fakeKeyDown_mapReturnsKeystrokes_fakeKeyCalled)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ s_stubKeyItem.m_button = 0;
+ s_stubKeyItem.m_client = 0;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+
+ EXPECT_CALL(keyState, fakeKey(_)).Times(1);
+
+ keyState.fakeKeyDown(1, 0, 0);
+}
+
+TEST(KeyStateTests, fakeKeyRepeat_invalidKey_returnsFalse)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ bool actual = keyState.fakeKeyRepeat(0, 0, 0, 0);
+
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, fakeKeyRepeat_nullKey_returnsFalse)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // set the key to down (we need to make mapKey return a valid key to do this).
+ barrier::KeyMap::KeyItem keyItem;
+ keyItem.m_client = 0;
+ keyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem));
+ keyState.fakeKeyDown(1, 0, 0);
+
+ // change mapKey to return NULL so that fakeKeyRepeat exits early.
+ barrier::KeyMap::KeyItem* nullKeyItem = NULL;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(nullKeyItem));
+
+ bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0);
+
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, fakeKeyRepeat_invalidButton_returnsFalse)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // set the key to down (we need to make mapKey return a valid key to do this).
+ barrier::KeyMap::KeyItem keyItem;
+ keyItem.m_client = 0;
+ keyItem.m_button = 1; // set to 1 to make fakeKeyDown work.
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem));
+ keyState.fakeKeyDown(1, 0, 0);
+
+ // change button to 0 so that fakeKeyRepeat will return early.
+ keyItem.m_button = 0;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem));
+
+ bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0);
+
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, fakeKeyRepeat_validKey_returnsTrue)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+ s_stubKeyItem.m_client = 0;
+ s_stubKeystroke.m_type = barrier::KeyMap::Keystroke::kButton;
+ s_stubKeystroke.m_data.m_button.m_button = 2;
+
+ // set the button to 1 for fakeKeyDown call
+ s_stubKeyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+ keyState.fakeKeyDown(1, 0, 0);
+
+ // change the button to 2
+ s_stubKeyItem.m_button = 2;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+
+ bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0);
+
+ ASSERT_TRUE(actual);
+}
+
+TEST(KeyStateTests, fakeKeyUp_buttonNotDown_returnsFalse)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ bool actual = keyState.fakeKeyUp(0);
+
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, fakeKeyUp_buttonAlreadyDown_returnsTrue)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // press alt down so we get full coverage.
+ ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(KeyModifierAlt));
+ keyState.updateKeyState();
+
+ // press button 1 down.
+ s_stubKeyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+ keyState.fakeKeyDown(1, 0, 1);
+
+ // this takes the button id, which is the 3rd arg of fakeKeyDown
+ bool actual = keyState.fakeKeyUp(1);
+
+ ASSERT_TRUE(actual);
+}
+
+TEST(KeyStateTests, fakeAllKeysUp_keysWereDown_keysAreUp)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // press button 1 down.
+ s_stubKeyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+ keyState.fakeKeyDown(1, 0, 1);
+
+ // method under test
+ keyState.fakeAllKeysUp();
+
+ bool actual = keyState.isKeyDown(1);
+ ASSERT_FALSE(actual);
+}
+
+TEST(KeyStateTests, isKeyDown_keyDown_returnsTrue)
+{
+ NiceMock<MockKeyMap> keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // press button 1 down.
+ s_stubKeyItem.m_button = 1;
+ ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey));
+ keyState.fakeKeyDown(1, 0, 1);
+
+ // method under test
+ bool actual = keyState.isKeyDown(1);
+
+ ASSERT_TRUE(actual);
+}
+
+TEST(KeyStateTests, isKeyDown_noKeysDown_returnsFalse)
+{
+ MockKeyMap keyMap;
+ MockEventQueue eventQueue;
+ KeyStateImpl keyState(eventQueue, keyMap);
+
+ // method under test
+ bool actual = keyState.isKeyDown(1);
+
+ ASSERT_FALSE(actual);
+}
+
+void
+stubPollPressedKeys(IKeyState::KeyButtonSet& pressedKeys)
+{
+ pressedKeys.insert(1);
+}
+
+void
+assertMaskIsOne(ForeachKeyCallback cb, void* userData)
+{
+ ASSERT_EQ(1, ((KeyState::AddActiveModifierContext*)userData)->m_mask);
+}
+
+const barrier::KeyMap::KeyItem*
+stubMapKey(
+ barrier::KeyMap::Keystrokes& keys, KeyID id, SInt32 group,
+ barrier::KeyMap::ModifierToKeys& activeModifiers,
+ KeyModifierMask& currentState,
+ KeyModifierMask desiredMask,
+ bool isAutoRepeat)
+{
+ keys.push_back(s_stubKeystroke);
+ return &s_stubKeyItem;
+}