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Diffstat (limited to 'src/test/unittests/barrier/KeyStateTests.cpp')
| -rw-r--r-- | src/test/unittests/barrier/KeyStateTests.cpp | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/src/test/unittests/barrier/KeyStateTests.cpp b/src/test/unittests/barrier/KeyStateTests.cpp new file mode 100644 index 0000000..d4154d8 --- /dev/null +++ b/src/test/unittests/barrier/KeyStateTests.cpp @@ -0,0 +1,488 @@ +/* + * barrier -- mouse and keyboard sharing utility + * Copyright (C) 2012-2016 Symless Ltd. + * Copyright (C) 2011 Nick Bolton + * + * This package is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * found in the file LICENSE that should have accompanied this file. + * + * This package is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "test/mock/barrier/MockKeyState.h" +#include "test/mock/barrier/MockEventQueue.h" +#include "test/mock/barrier/MockKeyMap.h" + +#include "test/global/gtest.h" +#include "test/global/gmock.h" + +using ::testing::_; +using ::testing::NiceMock; +using ::testing::Invoke; +using ::testing::Return; +using ::testing::ReturnRef; +using ::testing::SaveArg; + +void +stubPollPressedKeys(IKeyState::KeyButtonSet& pressedKeys); + +void +assertMaskIsOne(ForeachKeyCallback cb, void* userData); + +const barrier::KeyMap::KeyItem* +stubMapKey( + barrier::KeyMap::Keystrokes& keys, KeyID id, SInt32 group, + barrier::KeyMap::ModifierToKeys& activeModifiers, + KeyModifierMask& currentState, + KeyModifierMask desiredMask, + bool isAutoRepeat); + +barrier::KeyMap::Keystroke s_stubKeystroke(1, false, false); +barrier::KeyMap::KeyItem s_stubKeyItem; + +TEST(CKeyStateTests, onKey_aKeyDown_keyStateOne) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + keyState.onKey(1, true, KeyModifierAlt); + + EXPECT_EQ(1, keyState.getKeyState(1)); +} + +TEST(KeyStateTests, onKey_aKeyUp_keyStateZero) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + keyState.onKey(1, false, KeyModifierAlt); + + EXPECT_EQ(0, keyState.getKeyState(1)); +} + +TEST(KeyStateTests, onKey_invalidKey_keyStateZero) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + keyState.onKey(0, true, KeyModifierAlt); + + EXPECT_EQ(0, keyState.getKeyState(0)); +} + +TEST(KeyStateTests, sendKeyEvent_halfDuplexAndRepeat_addEventNotCalled) +{ + NiceMock<MockKeyMap> keyMap; + NiceMock<MockEventQueue> eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + ON_CALL(keyMap, isHalfDuplex(_, _)).WillByDefault(Return(true)); + + EXPECT_CALL(eventQueue, addEvent(_)).Times(0); + + keyState.sendKeyEvent(NULL, false, true, kKeyCapsLock, 0, 0, 0); +} + +TEST(KeyStateTests, sendKeyEvent_halfDuplex_addEventCalledTwice) +{ + NiceMock<MockKeyMap> keyMap; + NiceMock<MockEventQueue> eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + IKeyStateEvents keyStateEvents; + keyStateEvents.setEvents(&eventQueue); + + ON_CALL(keyMap, isHalfDuplex(_, _)).WillByDefault(Return(true)); + ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents)); + + EXPECT_CALL(eventQueue, addEvent(_)).Times(2); + + keyState.sendKeyEvent(NULL, false, false, kKeyCapsLock, 0, 0, 0); +} + +TEST(KeyStateTests, sendKeyEvent_keyRepeat_addEventCalledOnce) +{ + NiceMock<MockKeyMap> keyMap; + NiceMock<MockEventQueue> eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + IKeyStateEvents keyStateEvents; + keyStateEvents.setEvents(&eventQueue); + + ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents)); + + EXPECT_CALL(eventQueue, addEvent(_)).Times(1); + + keyState.sendKeyEvent(NULL, false, true, 1, 0, 0, 0); +} + +TEST(KeyStateTests, sendKeyEvent_keyDown_addEventCalledOnce) +{ + NiceMock<MockKeyMap> keyMap; + NiceMock<MockEventQueue> eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + IKeyStateEvents keyStateEvents; + keyStateEvents.setEvents(&eventQueue); + + ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents)); + + EXPECT_CALL(eventQueue, addEvent(_)).Times(1); + + keyState.sendKeyEvent(NULL, true, false, 1, 0, 0, 0); +} + +TEST(KeyStateTests, sendKeyEvent_keyUp_addEventCalledOnce) +{ + NiceMock<MockKeyMap> keyMap; + NiceMock<MockEventQueue> eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + IKeyStateEvents keyStateEvents; + keyStateEvents.setEvents(&eventQueue); + + ON_CALL(eventQueue, forIKeyState()).WillByDefault(ReturnRef(keyStateEvents)); + + EXPECT_CALL(eventQueue, addEvent(_)).Times(1); + + keyState.sendKeyEvent(NULL, false, false, 1, 0, 0, 0); +} + +TEST(KeyStateTests, updateKeyMap_mockKeyMap_keyMapGotMock) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // key map member gets a new key map via swap() + EXPECT_CALL(keyMap, swap(_)); + + keyState.updateKeyMap(); +} + +TEST(KeyStateTests, updateKeyState_pollInsertsSingleKey_keyIsDown) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + ON_CALL(keyState, pollPressedKeys(_)).WillByDefault(Invoke(stubPollPressedKeys)); + + keyState.updateKeyState(); + + bool actual = keyState.isKeyDown(1); + ASSERT_TRUE(actual); +} + +TEST(KeyStateTests, updateKeyState_pollDoesNothing_keyNotSet) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + keyState.updateKeyState(); + + bool actual = keyState.isKeyDown(1); + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, updateKeyState_activeModifiers_maskSet) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(KeyModifierAlt)); + + keyState.updateKeyState(); + + KeyModifierMask actual = keyState.getActiveModifiers(); + ASSERT_EQ(KeyModifierAlt, actual); +} + +TEST(KeyStateTests, updateKeyState_activeModifiers_maskNotSet) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + keyState.updateKeyState(); + + KeyModifierMask actual = keyState.getActiveModifiers(); + ASSERT_EQ(0, actual); +} + +TEST(KeyStateTests, updateKeyState_activeModifiers_keyMapGotModifers) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(1)); + ON_CALL(keyMap, foreachKey(_, _)).WillByDefault(Invoke(assertMaskIsOne)); + + // key map gets new modifiers via foreachKey() + EXPECT_CALL(keyMap, foreachKey(_, _)); + + keyState.updateKeyState(); +} + +TEST(KeyStateTests, setHalfDuplexMask_capsLock_halfDuplexCapsLockAdded) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyCapsLock)); + + keyState.setHalfDuplexMask(KeyModifierCapsLock); +} + +TEST(KeyStateTests, setHalfDuplexMask_numLock_halfDuplexNumLockAdded) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyNumLock)); + + keyState.setHalfDuplexMask(KeyModifierNumLock); +} + +TEST(KeyStateTests, setHalfDuplexMask_scrollLock_halfDuplexScollLockAdded) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + EXPECT_CALL(keyMap, addHalfDuplexModifier(kKeyScrollLock)); + + keyState.setHalfDuplexMask(KeyModifierScrollLock); +} + +TEST(KeyStateTests, fakeKeyDown_serverKeyAlreadyDown_fakeKeyCalledTwice) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + s_stubKeyItem.m_client = 0; + s_stubKeyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + + // 2 calls to fakeKeyDown should still call fakeKey, even though + // repeated keys are handled differently. + EXPECT_CALL(keyState, fakeKey(_)).Times(2); + + // call twice to simulate server key already down (a misreported autorepeat). + keyState.fakeKeyDown(1, 0, 0); + keyState.fakeKeyDown(1, 0, 0); +} + +TEST(KeyStateTests, fakeKeyDown_isIgnoredKey_fakeKeyNotCalled) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + EXPECT_CALL(keyState, fakeKey(_)).Times(0); + + keyState.fakeKeyDown(kKeyCapsLock, 0, 0); +} + +TEST(KeyStateTests, fakeKeyDown_mapReturnsKeystrokes_fakeKeyCalled) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + s_stubKeyItem.m_button = 0; + s_stubKeyItem.m_client = 0; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + + EXPECT_CALL(keyState, fakeKey(_)).Times(1); + + keyState.fakeKeyDown(1, 0, 0); +} + +TEST(KeyStateTests, fakeKeyRepeat_invalidKey_returnsFalse) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + bool actual = keyState.fakeKeyRepeat(0, 0, 0, 0); + + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, fakeKeyRepeat_nullKey_returnsFalse) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // set the key to down (we need to make mapKey return a valid key to do this). + barrier::KeyMap::KeyItem keyItem; + keyItem.m_client = 0; + keyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem)); + keyState.fakeKeyDown(1, 0, 0); + + // change mapKey to return NULL so that fakeKeyRepeat exits early. + barrier::KeyMap::KeyItem* nullKeyItem = NULL; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(nullKeyItem)); + + bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0); + + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, fakeKeyRepeat_invalidButton_returnsFalse) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // set the key to down (we need to make mapKey return a valid key to do this). + barrier::KeyMap::KeyItem keyItem; + keyItem.m_client = 0; + keyItem.m_button = 1; // set to 1 to make fakeKeyDown work. + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem)); + keyState.fakeKeyDown(1, 0, 0); + + // change button to 0 so that fakeKeyRepeat will return early. + keyItem.m_button = 0; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Return(&keyItem)); + + bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0); + + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, fakeKeyRepeat_validKey_returnsTrue) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + s_stubKeyItem.m_client = 0; + s_stubKeystroke.m_type = barrier::KeyMap::Keystroke::kButton; + s_stubKeystroke.m_data.m_button.m_button = 2; + + // set the button to 1 for fakeKeyDown call + s_stubKeyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + keyState.fakeKeyDown(1, 0, 0); + + // change the button to 2 + s_stubKeyItem.m_button = 2; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + + bool actual = keyState.fakeKeyRepeat(1, 0, 0, 0); + + ASSERT_TRUE(actual); +} + +TEST(KeyStateTests, fakeKeyUp_buttonNotDown_returnsFalse) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + bool actual = keyState.fakeKeyUp(0); + + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, fakeKeyUp_buttonAlreadyDown_returnsTrue) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // press alt down so we get full coverage. + ON_CALL(keyState, pollActiveModifiers()).WillByDefault(Return(KeyModifierAlt)); + keyState.updateKeyState(); + + // press button 1 down. + s_stubKeyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + keyState.fakeKeyDown(1, 0, 1); + + // this takes the button id, which is the 3rd arg of fakeKeyDown + bool actual = keyState.fakeKeyUp(1); + + ASSERT_TRUE(actual); +} + +TEST(KeyStateTests, fakeAllKeysUp_keysWereDown_keysAreUp) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // press button 1 down. + s_stubKeyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + keyState.fakeKeyDown(1, 0, 1); + + // method under test + keyState.fakeAllKeysUp(); + + bool actual = keyState.isKeyDown(1); + ASSERT_FALSE(actual); +} + +TEST(KeyStateTests, isKeyDown_keyDown_returnsTrue) +{ + NiceMock<MockKeyMap> keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // press button 1 down. + s_stubKeyItem.m_button = 1; + ON_CALL(keyMap, mapKey(_, _, _, _, _, _, _)).WillByDefault(Invoke(stubMapKey)); + keyState.fakeKeyDown(1, 0, 1); + + // method under test + bool actual = keyState.isKeyDown(1); + + ASSERT_TRUE(actual); +} + +TEST(KeyStateTests, isKeyDown_noKeysDown_returnsFalse) +{ + MockKeyMap keyMap; + MockEventQueue eventQueue; + KeyStateImpl keyState(eventQueue, keyMap); + + // method under test + bool actual = keyState.isKeyDown(1); + + ASSERT_FALSE(actual); +} + +void +stubPollPressedKeys(IKeyState::KeyButtonSet& pressedKeys) +{ + pressedKeys.insert(1); +} + +void +assertMaskIsOne(ForeachKeyCallback cb, void* userData) +{ + ASSERT_EQ(1, ((KeyState::AddActiveModifierContext*)userData)->m_mask); +} + +const barrier::KeyMap::KeyItem* +stubMapKey( + barrier::KeyMap::Keystrokes& keys, KeyID id, SInt32 group, + barrier::KeyMap::ModifierToKeys& activeModifiers, + KeyModifierMask& currentState, + KeyModifierMask desiredMask, + bool isAutoRepeat) +{ + keys.push_back(s_stubKeystroke); + return &s_stubKeyItem; +} |
