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-rw-r--r--src/lib/server/Server.cpp2405
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diff --git a/src/lib/server/Server.cpp b/src/lib/server/Server.cpp
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+++ b/src/lib/server/Server.cpp
@@ -0,0 +1,2405 @@
+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2002 Chris Schoeneman
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "server/Server.h"
+
+#include "server/ClientProxy.h"
+#include "server/ClientProxyUnknown.h"
+#include "server/PrimaryClient.h"
+#include "server/ClientListener.h"
+#include "barrier/FileChunk.h"
+#include "barrier/IPlatformScreen.h"
+#include "barrier/DropHelper.h"
+#include "barrier/option_types.h"
+#include "barrier/protocol_types.h"
+#include "barrier/XScreen.h"
+#include "barrier/XBarrier.h"
+#include "barrier/StreamChunker.h"
+#include "barrier/KeyState.h"
+#include "barrier/Screen.h"
+#include "barrier/PacketStreamFilter.h"
+#include "net/TCPSocket.h"
+#include "net/IDataSocket.h"
+#include "net/IListenSocket.h"
+#include "net/XSocket.h"
+#include "mt/Thread.h"
+#include "arch/Arch.h"
+#include "base/TMethodJob.h"
+#include "base/IEventQueue.h"
+#include "base/Log.h"
+#include "base/TMethodEventJob.h"
+#include "common/stdexcept.h"
+
+#include <cstring>
+#include <cstdlib>
+#include <sstream>
+#include <fstream>
+#include <ctime>
+
+//
+// Server
+//
+
+Server::Server(
+ Config& config,
+ PrimaryClient* primaryClient,
+ barrier::Screen* screen,
+ IEventQueue* events,
+ ServerArgs const& args) :
+ m_mock(false),
+ m_primaryClient(primaryClient),
+ m_active(primaryClient),
+ m_seqNum(0),
+ m_xDelta(0),
+ m_yDelta(0),
+ m_xDelta2(0),
+ m_yDelta2(0),
+ m_config(&config),
+ m_inputFilter(config.getInputFilter()),
+ m_activeSaver(NULL),
+ m_switchDir(kNoDirection),
+ m_switchScreen(NULL),
+ m_switchWaitDelay(0.0),
+ m_switchWaitTimer(NULL),
+ m_switchTwoTapDelay(0.0),
+ m_switchTwoTapEngaged(false),
+ m_switchTwoTapArmed(false),
+ m_switchTwoTapZone(3),
+ m_switchNeedsShift(false),
+ m_switchNeedsControl(false),
+ m_switchNeedsAlt(false),
+ m_relativeMoves(false),
+ m_keyboardBroadcasting(false),
+ m_lockedToScreen(false),
+ m_screen(screen),
+ m_events(events),
+ m_sendFileThread(NULL),
+ m_writeToDropDirThread(NULL),
+ m_ignoreFileTransfer(false),
+ m_enableClipboard(true),
+ m_sendDragInfoThread(NULL),
+ m_waitDragInfoThread(true),
+ m_args(args)
+{
+ // must have a primary client and it must have a canonical name
+ assert(m_primaryClient != NULL);
+ assert(config.isScreen(primaryClient->getName()));
+ assert(m_screen != NULL);
+
+ String primaryName = getName(primaryClient);
+
+ // clear clipboards
+ for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
+ ClipboardInfo& clipboard = m_clipboards[id];
+ clipboard.m_clipboardOwner = primaryName;
+ clipboard.m_clipboardSeqNum = m_seqNum;
+ if (clipboard.m_clipboard.open(0)) {
+ clipboard.m_clipboard.empty();
+ clipboard.m_clipboard.close();
+ }
+ clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
+ }
+
+ // install event handlers
+ m_events->adoptHandler(Event::kTimer, this,
+ new TMethodEventJob<Server>(this,
+ &Server::handleSwitchWaitTimeout));
+ m_events->adoptHandler(m_events->forIKeyState().keyDown(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleKeyDownEvent));
+ m_events->adoptHandler(m_events->forIKeyState().keyUp(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleKeyUpEvent));
+ m_events->adoptHandler(m_events->forIKeyState().keyRepeat(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleKeyRepeatEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().buttonDown(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleButtonDownEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().buttonUp(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleButtonUpEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().motionOnPrimary(),
+ m_primaryClient->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleMotionPrimaryEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().motionOnSecondary(),
+ m_primaryClient->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleMotionSecondaryEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().wheel(),
+ m_primaryClient->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleWheelEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().screensaverActivated(),
+ m_primaryClient->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleScreensaverActivatedEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().screensaverDeactivated(),
+ m_primaryClient->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleScreensaverDeactivatedEvent));
+ m_events->adoptHandler(m_events->forServer().switchToScreen(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleSwitchToScreenEvent));
+ m_events->adoptHandler(m_events->forServer().switchInDirection(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleSwitchInDirectionEvent));
+ m_events->adoptHandler(m_events->forServer().keyboardBroadcast(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleKeyboardBroadcastEvent));
+ m_events->adoptHandler(m_events->forServer().lockCursorToScreen(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleLockCursorToScreenEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().fakeInputBegin(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleFakeInputBeginEvent));
+ m_events->adoptHandler(m_events->forIPrimaryScreen().fakeInputEnd(),
+ m_inputFilter,
+ new TMethodEventJob<Server>(this,
+ &Server::handleFakeInputEndEvent));
+
+ if (m_args.m_enableDragDrop) {
+ m_events->adoptHandler(m_events->forFile().fileChunkSending(),
+ this,
+ new TMethodEventJob<Server>(this,
+ &Server::handleFileChunkSendingEvent));
+ m_events->adoptHandler(m_events->forFile().fileRecieveCompleted(),
+ this,
+ new TMethodEventJob<Server>(this,
+ &Server::handleFileRecieveCompletedEvent));
+ }
+
+ // add connection
+ addClient(m_primaryClient);
+
+ // set initial configuration
+ setConfig(config);
+
+ // enable primary client
+ m_primaryClient->enable();
+ m_inputFilter->setPrimaryClient(m_primaryClient);
+
+ // Determine if scroll lock is already set. If so, lock the cursor to the primary screen
+ if (m_primaryClient->getToggleMask() & KeyModifierScrollLock) {
+ LOG((CLOG_NOTE "Scroll Lock is on, locking cursor to screen"));
+ m_lockedToScreen = true;
+ }
+
+}
+
+Server::~Server()
+{
+ if (m_mock) {
+ return;
+ }
+
+ // remove event handlers and timers
+ m_events->removeHandler(m_events->forIKeyState().keyDown(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIKeyState().keyUp(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIKeyState().keyRepeat(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIPrimaryScreen().buttonDown(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIPrimaryScreen().buttonUp(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIPrimaryScreen().motionOnPrimary(),
+ m_primaryClient->getEventTarget());
+ m_events->removeHandler(m_events->forIPrimaryScreen().motionOnSecondary(),
+ m_primaryClient->getEventTarget());
+ m_events->removeHandler(m_events->forIPrimaryScreen().wheel(),
+ m_primaryClient->getEventTarget());
+ m_events->removeHandler(m_events->forIPrimaryScreen().screensaverActivated(),
+ m_primaryClient->getEventTarget());
+ m_events->removeHandler(m_events->forIPrimaryScreen().screensaverDeactivated(),
+ m_primaryClient->getEventTarget());
+ m_events->removeHandler(m_events->forIPrimaryScreen().fakeInputBegin(),
+ m_inputFilter);
+ m_events->removeHandler(m_events->forIPrimaryScreen().fakeInputEnd(),
+ m_inputFilter);
+ m_events->removeHandler(Event::kTimer, this);
+ stopSwitch();
+
+ // force immediate disconnection of secondary clients
+ disconnect();
+ for (OldClients::iterator index = m_oldClients.begin();
+ index != m_oldClients.end(); ++index) {
+ BaseClientProxy* client = index->first;
+ m_events->deleteTimer(index->second);
+ m_events->removeHandler(Event::kTimer, client);
+ m_events->removeHandler(m_events->forClientProxy().disconnected(), client);
+ delete client;
+ }
+
+ // remove input filter
+ m_inputFilter->setPrimaryClient(NULL);
+
+ // disable and disconnect primary client
+ m_primaryClient->disable();
+ removeClient(m_primaryClient);
+}
+
+bool
+Server::setConfig(const Config& config)
+{
+ // refuse configuration if it doesn't include the primary screen
+ if (!config.isScreen(m_primaryClient->getName())) {
+ return false;
+ }
+
+ // close clients that are connected but being dropped from the
+ // configuration.
+ closeClients(config);
+
+ // cut over
+ processOptions();
+
+ // add ScrollLock as a hotkey to lock to the screen. this was a
+ // built-in feature in earlier releases and is now supported via
+ // the user configurable hotkey mechanism. if the user has already
+ // registered ScrollLock for something else then that will win but
+ // we will unfortunately generate a warning. if the user has
+ // configured a LockCursorToScreenAction then we don't add
+ // ScrollLock as a hotkey.
+ if (!m_config->hasLockToScreenAction()) {
+ IPlatformScreen::KeyInfo* key =
+ IPlatformScreen::KeyInfo::alloc(kKeyScrollLock, 0, 0, 0);
+ InputFilter::Rule rule(new InputFilter::KeystrokeCondition(m_events, key));
+ rule.adoptAction(new InputFilter::LockCursorToScreenAction(m_events), true);
+ m_inputFilter->addFilterRule(rule);
+ }
+
+ // tell primary screen about reconfiguration
+ m_primaryClient->reconfigure(getActivePrimarySides());
+
+ // tell all (connected) clients about current options
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ BaseClientProxy* client = index->second;
+ sendOptions(client);
+ }
+
+ return true;
+}
+
+void
+Server::adoptClient(BaseClientProxy* client)
+{
+ assert(client != NULL);
+
+ // watch for client disconnection
+ m_events->adoptHandler(m_events->forClientProxy().disconnected(), client,
+ new TMethodEventJob<Server>(this,
+ &Server::handleClientDisconnected, client));
+
+ // name must be in our configuration
+ if (!m_config->isScreen(client->getName())) {
+ LOG((CLOG_WARN "unrecognised client name \"%s\", check server config", client->getName().c_str()));
+ closeClient(client, kMsgEUnknown);
+ return;
+ }
+
+ // add client to client list
+ if (!addClient(client)) {
+ // can only have one screen with a given name at any given time
+ LOG((CLOG_WARN "a client with name \"%s\" is already connected", getName(client).c_str()));
+ closeClient(client, kMsgEBusy);
+ return;
+ }
+ LOG((CLOG_NOTE "client \"%s\" has connected", getName(client).c_str()));
+
+ // send configuration options to client
+ sendOptions(client);
+
+ // activate screen saver on new client if active on the primary screen
+ if (m_activeSaver != NULL) {
+ client->screensaver(true);
+ }
+
+ // send notification
+ Server::ScreenConnectedInfo* info =
+ new Server::ScreenConnectedInfo(getName(client));
+ m_events->addEvent(Event(m_events->forServer().connected(),
+ m_primaryClient->getEventTarget(), info));
+}
+
+void
+Server::disconnect()
+{
+ // close all secondary clients
+ if (m_clients.size() > 1 || !m_oldClients.empty()) {
+ Config emptyConfig(m_events);
+ closeClients(emptyConfig);
+ }
+ else {
+ m_events->addEvent(Event(m_events->forServer().disconnected(), this));
+ }
+}
+
+UInt32
+Server::getNumClients() const
+{
+ return (SInt32)m_clients.size();
+}
+
+void
+Server::getClients(std::vector<String>& list) const
+{
+ list.clear();
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ list.push_back(index->first);
+ }
+}
+
+String
+Server::getName(const BaseClientProxy* client) const
+{
+ String name = m_config->getCanonicalName(client->getName());
+ if (name.empty()) {
+ name = client->getName();
+ }
+ return name;
+}
+
+UInt32
+Server::getActivePrimarySides() const
+{
+ UInt32 sides = 0;
+ if (!isLockedToScreenServer()) {
+ if (hasAnyNeighbor(m_primaryClient, kLeft)) {
+ sides |= kLeftMask;
+ }
+ if (hasAnyNeighbor(m_primaryClient, kRight)) {
+ sides |= kRightMask;
+ }
+ if (hasAnyNeighbor(m_primaryClient, kTop)) {
+ sides |= kTopMask;
+ }
+ if (hasAnyNeighbor(m_primaryClient, kBottom)) {
+ sides |= kBottomMask;
+ }
+ }
+ return sides;
+}
+
+bool
+Server::isLockedToScreenServer() const
+{
+ // locked if scroll-lock is toggled on
+ return m_lockedToScreen;
+}
+
+bool
+Server::isLockedToScreen() const
+{
+ // locked if we say we're locked
+ if (isLockedToScreenServer()) {
+ return true;
+ }
+
+ // locked if primary says we're locked
+ if (m_primaryClient->isLockedToScreen()) {
+ return true;
+ }
+
+ // not locked
+ return false;
+}
+
+SInt32
+Server::getJumpZoneSize(BaseClientProxy* client) const
+{
+ if (client == m_primaryClient) {
+ return m_primaryClient->getJumpZoneSize();
+ }
+ else {
+ return 0;
+ }
+}
+
+void
+Server::switchScreen(BaseClientProxy* dst,
+ SInt32 x, SInt32 y, bool forScreensaver)
+{
+ assert(dst != NULL);
+
+#ifndef NDEBUG
+ {
+ SInt32 dx, dy, dw, dh;
+ dst->getShape(dx, dy, dw, dh);
+ assert(x >= dx && y >= dy && x < dx + dw && y < dy + dh);
+ }
+#endif
+ assert(m_active != NULL);
+
+ LOG((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", getName(m_active).c_str(), getName(dst).c_str(), x, y));
+
+ // stop waiting to switch
+ stopSwitch();
+
+ // record new position
+ m_x = x;
+ m_y = y;
+ m_xDelta = 0;
+ m_yDelta = 0;
+ m_xDelta2 = 0;
+ m_yDelta2 = 0;
+
+ // wrapping means leaving the active screen and entering it again.
+ // since that's a waste of time we skip that and just warp the
+ // mouse.
+ if (m_active != dst) {
+ // leave active screen
+ if (!m_active->leave()) {
+ // cannot leave screen
+ LOG((CLOG_WARN "can't leave screen"));
+ return;
+ }
+
+ // update the primary client's clipboards if we're leaving the
+ // primary screen.
+ if (m_active == m_primaryClient && m_enableClipboard) {
+ for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
+ ClipboardInfo& clipboard = m_clipboards[id];
+ if (clipboard.m_clipboardOwner == getName(m_primaryClient)) {
+ onClipboardChanged(m_primaryClient,
+ id, clipboard.m_clipboardSeqNum);
+ }
+ }
+ }
+
+ // cut over
+ m_active = dst;
+
+ // increment enter sequence number
+ ++m_seqNum;
+
+ // enter new screen
+ m_active->enter(x, y, m_seqNum,
+ m_primaryClient->getToggleMask(),
+ forScreensaver);
+
+ if (m_enableClipboard) {
+ // send the clipboard data to new active screen
+ for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
+ m_active->setClipboard(id, &m_clipboards[id].m_clipboard);
+ }
+ }
+
+ Server::SwitchToScreenInfo* info =
+ Server::SwitchToScreenInfo::alloc(m_active->getName());
+ m_events->addEvent(Event(m_events->forServer().screenSwitched(), this, info));
+ }
+ else {
+ m_active->mouseMove(x, y);
+ }
+}
+
+void
+Server::jumpToScreen(BaseClientProxy* newScreen)
+{
+ assert(newScreen != NULL);
+
+ // record the current cursor position on the active screen
+ m_active->setJumpCursorPos(m_x, m_y);
+
+ // get the last cursor position on the target screen
+ SInt32 x, y;
+ newScreen->getJumpCursorPos(x, y);
+
+ switchScreen(newScreen, x, y, false);
+}
+
+float
+Server::mapToFraction(BaseClientProxy* client,
+ EDirection dir, SInt32 x, SInt32 y) const
+{
+ SInt32 sx, sy, sw, sh;
+ client->getShape(sx, sy, sw, sh);
+ switch (dir) {
+ case kLeft:
+ case kRight:
+ return static_cast<float>(y - sy + 0.5f) / static_cast<float>(sh);
+
+ case kTop:
+ case kBottom:
+ return static_cast<float>(x - sx + 0.5f) / static_cast<float>(sw);
+
+ case kNoDirection:
+ assert(0 && "bad direction");
+ break;
+ }
+ return 0.0f;
+}
+
+void
+Server::mapToPixel(BaseClientProxy* client,
+ EDirection dir, float f, SInt32& x, SInt32& y) const
+{
+ SInt32 sx, sy, sw, sh;
+ client->getShape(sx, sy, sw, sh);
+ switch (dir) {
+ case kLeft:
+ case kRight:
+ y = static_cast<SInt32>(f * sh) + sy;
+ break;
+
+ case kTop:
+ case kBottom:
+ x = static_cast<SInt32>(f * sw) + sx;
+ break;
+
+ case kNoDirection:
+ assert(0 && "bad direction");
+ break;
+ }
+}
+
+bool
+Server::hasAnyNeighbor(BaseClientProxy* client, EDirection dir) const
+{
+ assert(client != NULL);
+
+ return m_config->hasNeighbor(getName(client), dir);
+}
+
+BaseClientProxy*
+Server::getNeighbor(BaseClientProxy* src,
+ EDirection dir, SInt32& x, SInt32& y) const
+{
+ // note -- must be locked on entry
+
+ assert(src != NULL);
+
+ // get source screen name
+ String srcName = getName(src);
+ assert(!srcName.empty());
+ LOG((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()));
+
+ // convert position to fraction
+ float t = mapToFraction(src, dir, x, y);
+
+ // search for the closest neighbor that exists in direction dir
+ float tTmp;
+ for (;;) {
+ String dstName(m_config->getNeighbor(srcName, dir, t, &tTmp));
+
+ // if nothing in that direction then return NULL. if the
+ // destination is the source then we can make no more
+ // progress in this direction. since we haven't found a
+ // connected neighbor we return NULL.
+ if (dstName.empty()) {
+ LOG((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()));
+ return NULL;
+ }
+
+ // look up neighbor cell. if the screen is connected and
+ // ready then we can stop.
+ ClientList::const_iterator index = m_clients.find(dstName);
+ if (index != m_clients.end()) {
+ LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\" at %f", dstName.c_str(), Config::dirName(dir), srcName.c_str(), t));
+ mapToPixel(index->second, dir, tTmp, x, y);
+ return index->second;
+ }
+
+ // skip over unconnected screen
+ LOG((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), Config::dirName(dir), srcName.c_str()));
+ srcName = dstName;
+
+ // use position on skipped screen
+ t = tTmp;
+ }
+}
+
+BaseClientProxy*
+Server::mapToNeighbor(BaseClientProxy* src,
+ EDirection srcSide, SInt32& x, SInt32& y) const
+{
+ // note -- must be locked on entry
+
+ assert(src != NULL);
+
+ // get the first neighbor
+ BaseClientProxy* dst = getNeighbor(src, srcSide, x, y);
+ if (dst == NULL) {
+ return NULL;
+ }
+
+ // get the source screen's size
+ SInt32 dx, dy, dw, dh;
+ BaseClientProxy* lastGoodScreen = src;
+ lastGoodScreen->getShape(dx, dy, dw, dh);
+
+ // find destination screen, adjusting x or y (but not both). the
+ // searches are done in a sort of canonical screen space where
+ // the upper-left corner is 0,0 for each screen. we adjust from
+ // actual to canonical position on entry to and from canonical to
+ // actual on exit from the search.
+ switch (srcSide) {
+ case kLeft:
+ x -= dx;
+ while (dst != NULL) {
+ lastGoodScreen = dst;
+ lastGoodScreen->getShape(dx, dy, dw, dh);
+ x += dw;
+ if (x >= 0) {
+ break;
+ }
+ LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
+ dst = getNeighbor(lastGoodScreen, srcSide, x, y);
+ }
+ assert(lastGoodScreen != NULL);
+ x += dx;
+ break;
+
+ case kRight:
+ x -= dx;
+ while (dst != NULL) {
+ x -= dw;
+ lastGoodScreen = dst;
+ lastGoodScreen->getShape(dx, dy, dw, dh);
+ if (x < dw) {
+ break;
+ }
+ LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
+ dst = getNeighbor(lastGoodScreen, srcSide, x, y);
+ }
+ assert(lastGoodScreen != NULL);
+ x += dx;
+ break;
+
+ case kTop:
+ y -= dy;
+ while (dst != NULL) {
+ lastGoodScreen = dst;
+ lastGoodScreen->getShape(dx, dy, dw, dh);
+ y += dh;
+ if (y >= 0) {
+ break;
+ }
+ LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
+ dst = getNeighbor(lastGoodScreen, srcSide, x, y);
+ }
+ assert(lastGoodScreen != NULL);
+ y += dy;
+ break;
+
+ case kBottom:
+ y -= dy;
+ while (dst != NULL) {
+ y -= dh;
+ lastGoodScreen = dst;
+ lastGoodScreen->getShape(dx, dy, dw, dh);
+ if (y < dh) {
+ break;
+ }
+ LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
+ dst = getNeighbor(lastGoodScreen, srcSide, x, y);
+ }
+ assert(lastGoodScreen != NULL);
+ y += dy;
+ break;
+
+ case kNoDirection:
+ assert(0 && "bad direction");
+ return NULL;
+ }
+
+ // save destination screen
+ assert(lastGoodScreen != NULL);
+ dst = lastGoodScreen;
+
+ // if entering primary screen then be sure to move in far enough
+ // to avoid the jump zone. if entering a side that doesn't have
+ // a neighbor (i.e. an asymmetrical side) then we don't need to
+ // move inwards because that side can't provoke a jump.
+ avoidJumpZone(dst, srcSide, x, y);
+
+ return dst;
+}
+
+void
+Server::avoidJumpZone(BaseClientProxy* dst,
+ EDirection dir, SInt32& x, SInt32& y) const
+{
+ // we only need to avoid jump zones on the primary screen
+ if (dst != m_primaryClient) {
+ return;
+ }
+
+ const String dstName(getName(dst));
+ SInt32 dx, dy, dw, dh;
+ dst->getShape(dx, dy, dw, dh);
+ float t = mapToFraction(dst, dir, x, y);
+ SInt32 z = getJumpZoneSize(dst);
+
+ // move in far enough to avoid the jump zone. if entering a side
+ // that doesn't have a neighbor (i.e. an asymmetrical side) then we
+ // don't need to move inwards because that side can't provoke a jump.
+ switch (dir) {
+ case kLeft:
+ if (!m_config->getNeighbor(dstName, kRight, t, NULL).empty() &&
+ x > dx + dw - 1 - z)
+ x = dx + dw - 1 - z;
+ break;
+
+ case kRight:
+ if (!m_config->getNeighbor(dstName, kLeft, t, NULL).empty() &&
+ x < dx + z)
+ x = dx + z;
+ break;
+
+ case kTop:
+ if (!m_config->getNeighbor(dstName, kBottom, t, NULL).empty() &&
+ y > dy + dh - 1 - z)
+ y = dy + dh - 1 - z;
+ break;
+
+ case kBottom:
+ if (!m_config->getNeighbor(dstName, kTop, t, NULL).empty() &&
+ y < dy + z)
+ y = dy + z;
+ break;
+
+ case kNoDirection:
+ assert(0 && "bad direction");
+ }
+}
+
+bool
+Server::isSwitchOkay(BaseClientProxy* newScreen,
+ EDirection dir, SInt32 x, SInt32 y,
+ SInt32 xActive, SInt32 yActive)
+{
+ LOG((CLOG_DEBUG1 "try to leave \"%s\" on %s", getName(m_active).c_str(), Config::dirName(dir)));
+
+ // is there a neighbor?
+ if (newScreen == NULL) {
+ // there's no neighbor. we don't want to switch and we don't
+ // want to try to switch later.
+ LOG((CLOG_DEBUG1 "no neighbor %s", Config::dirName(dir)));
+ stopSwitch();
+ return false;
+ }
+
+ // should we switch or not?
+ bool preventSwitch = false;
+ bool allowSwitch = false;
+
+ // note if the switch direction has changed. save the new
+ // direction and screen if so.
+ bool isNewDirection = (dir != m_switchDir);
+ if (isNewDirection || m_switchScreen == NULL) {
+ m_switchDir = dir;
+ m_switchScreen = newScreen;
+ }
+
+ // is this a double tap and do we care?
+ if (!allowSwitch && m_switchTwoTapDelay > 0.0) {
+ if (isNewDirection ||
+ !isSwitchTwoTapStarted() || !shouldSwitchTwoTap()) {
+ // tapping a different or new edge or second tap not
+ // fast enough. prepare for second tap.
+ preventSwitch = true;
+ startSwitchTwoTap();
+ }
+ else {
+ // got second tap
+ allowSwitch = true;
+ }
+ }
+
+ // if waiting before a switch then prepare to switch later
+ if (!allowSwitch && m_switchWaitDelay > 0.0) {
+ if (isNewDirection || !isSwitchWaitStarted()) {
+ startSwitchWait(x, y);
+ }
+ preventSwitch = true;
+ }
+
+ // are we in a locked corner? first check if screen has the option set
+ // and, if not, check the global options.
+ const Config::ScreenOptions* options =
+ m_config->getOptions(getName(m_active));
+ if (options == NULL || options->count(kOptionScreenSwitchCorners) == 0) {
+ options = m_config->getOptions("");
+ }
+ if (options != NULL && options->count(kOptionScreenSwitchCorners) > 0) {
+ // get corner mask and size
+ Config::ScreenOptions::const_iterator i =
+ options->find(kOptionScreenSwitchCorners);
+ UInt32 corners = static_cast<UInt32>(i->second);
+ i = options->find(kOptionScreenSwitchCornerSize);
+ SInt32 size = 0;
+ if (i != options->end()) {
+ size = i->second;
+ }
+
+ // see if we're in a locked corner
+ if ((getCorner(m_active, xActive, yActive, size) & corners) != 0) {
+ // yep, no switching
+ LOG((CLOG_DEBUG1 "locked in corner"));
+ preventSwitch = true;
+ stopSwitch();
+ }
+ }
+
+ // ignore if mouse is locked to screen and don't try to switch later
+ if (!preventSwitch && isLockedToScreen()) {
+ LOG((CLOG_DEBUG1 "locked to screen"));
+ preventSwitch = true;
+ stopSwitch();
+ }
+
+ // check for optional needed modifiers
+ KeyModifierMask mods = this->m_primaryClient->getToggleMask();
+
+ if (!preventSwitch && (
+ (this->m_switchNeedsShift && ((mods & KeyModifierShift) != KeyModifierShift)) ||
+ (this->m_switchNeedsControl && ((mods & KeyModifierControl) != KeyModifierControl)) ||
+ (this->m_switchNeedsAlt && ((mods & KeyModifierAlt) != KeyModifierAlt))
+ )) {
+ LOG((CLOG_DEBUG1 "need modifiers to switch"));
+ preventSwitch = true;
+ stopSwitch();
+ }
+
+ return !preventSwitch;
+}
+
+void
+Server::noSwitch(SInt32 x, SInt32 y)
+{
+ armSwitchTwoTap(x, y);
+ stopSwitchWait();
+}
+
+void
+Server::stopSwitch()
+{
+ if (m_switchScreen != NULL) {
+ m_switchScreen = NULL;
+ m_switchDir = kNoDirection;
+ stopSwitchTwoTap();
+ stopSwitchWait();
+ }
+}
+
+void
+Server::startSwitchTwoTap()
+{
+ m_switchTwoTapEngaged = true;
+ m_switchTwoTapArmed = false;
+ m_switchTwoTapTimer.reset();
+ LOG((CLOG_DEBUG1 "waiting for second tap"));
+}
+
+void
+Server::armSwitchTwoTap(SInt32 x, SInt32 y)
+{
+ if (m_switchTwoTapEngaged) {
+ if (m_switchTwoTapTimer.getTime() > m_switchTwoTapDelay) {
+ // second tap took too long. disengage.
+ stopSwitchTwoTap();
+ }
+ else if (!m_switchTwoTapArmed) {
+ // still time for a double tap. see if we left the tap
+ // zone and, if so, arm the two tap.
+ SInt32 ax, ay, aw, ah;
+ m_active->getShape(ax, ay, aw, ah);
+ SInt32 tapZone = m_primaryClient->getJumpZoneSize();
+ if (tapZone < m_switchTwoTapZone) {
+ tapZone = m_switchTwoTapZone;
+ }
+ if (x >= ax + tapZone && x < ax + aw - tapZone &&
+ y >= ay + tapZone && y < ay + ah - tapZone) {
+ // win32 can generate bogus mouse events that appear to
+ // move in the opposite direction that the mouse actually
+ // moved. try to ignore that crap here.
+ switch (m_switchDir) {
+ case kLeft:
+ m_switchTwoTapArmed = (m_xDelta > 0 && m_xDelta2 > 0);
+ break;
+
+ case kRight:
+ m_switchTwoTapArmed = (m_xDelta < 0 && m_xDelta2 < 0);
+ break;
+
+ case kTop:
+ m_switchTwoTapArmed = (m_yDelta > 0 && m_yDelta2 > 0);
+ break;
+
+ case kBottom:
+ m_switchTwoTapArmed = (m_yDelta < 0 && m_yDelta2 < 0);
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+ }
+}
+
+void
+Server::stopSwitchTwoTap()
+{
+ m_switchTwoTapEngaged = false;
+ m_switchTwoTapArmed = false;
+}
+
+bool
+Server::isSwitchTwoTapStarted() const
+{
+ return m_switchTwoTapEngaged;
+}
+
+bool
+Server::shouldSwitchTwoTap() const
+{
+ // this is the second tap if two-tap is armed and this tap
+ // came fast enough
+ return (m_switchTwoTapArmed &&
+ m_switchTwoTapTimer.getTime() <= m_switchTwoTapDelay);
+}
+
+void
+Server::startSwitchWait(SInt32 x, SInt32 y)
+{
+ stopSwitchWait();
+ m_switchWaitX = x;
+ m_switchWaitY = y;
+ m_switchWaitTimer = m_events->newOneShotTimer(m_switchWaitDelay, this);
+ LOG((CLOG_DEBUG1 "waiting to switch"));
+}
+
+void
+Server::stopSwitchWait()
+{
+ if (m_switchWaitTimer != NULL) {
+ m_events->deleteTimer(m_switchWaitTimer);
+ m_switchWaitTimer = NULL;
+ }
+}
+
+bool
+Server::isSwitchWaitStarted() const
+{
+ return (m_switchWaitTimer != NULL);
+}
+
+UInt32
+Server::getCorner(BaseClientProxy* client,
+ SInt32 x, SInt32 y, SInt32 size) const
+{
+ assert(client != NULL);
+
+ // get client screen shape
+ SInt32 ax, ay, aw, ah;
+ client->getShape(ax, ay, aw, ah);
+
+ // check for x,y on the left or right
+ SInt32 xSide;
+ if (x <= ax) {
+ xSide = -1;
+ }
+ else if (x >= ax + aw - 1) {
+ xSide = 1;
+ }
+ else {
+ xSide = 0;
+ }
+
+ // check for x,y on the top or bottom
+ SInt32 ySide;
+ if (y <= ay) {
+ ySide = -1;
+ }
+ else if (y >= ay + ah - 1) {
+ ySide = 1;
+ }
+ else {
+ ySide = 0;
+ }
+
+ // if against the left or right then check if y is within size
+ if (xSide != 0) {
+ if (y < ay + size) {
+ return (xSide < 0) ? kTopLeftMask : kTopRightMask;
+ }
+ else if (y >= ay + ah - size) {
+ return (xSide < 0) ? kBottomLeftMask : kBottomRightMask;
+ }
+ }
+
+ // if against the left or right then check if y is within size
+ if (ySide != 0) {
+ if (x < ax + size) {
+ return (ySide < 0) ? kTopLeftMask : kBottomLeftMask;
+ }
+ else if (x >= ax + aw - size) {
+ return (ySide < 0) ? kTopRightMask : kBottomRightMask;
+ }
+ }
+
+ return kNoCornerMask;
+}
+
+void
+Server::stopRelativeMoves()
+{
+ if (m_relativeMoves && m_active != m_primaryClient) {
+ // warp to the center of the active client so we know where we are
+ SInt32 ax, ay, aw, ah;
+ m_active->getShape(ax, ay, aw, ah);
+ m_x = ax + (aw >> 1);
+ m_y = ay + (ah >> 1);
+ m_xDelta = 0;
+ m_yDelta = 0;
+ m_xDelta2 = 0;
+ m_yDelta2 = 0;
+ LOG((CLOG_DEBUG2 "synchronize move on %s by %d,%d", getName(m_active).c_str(), m_x, m_y));
+ m_active->mouseMove(m_x, m_y);
+ }
+}
+
+void
+Server::sendOptions(BaseClientProxy* client) const
+{
+ OptionsList optionsList;
+
+ // look up options for client
+ const Config::ScreenOptions* options =
+ m_config->getOptions(getName(client));
+ if (options != NULL) {
+ // convert options to a more convenient form for sending
+ optionsList.reserve(2 * options->size());
+ for (Config::ScreenOptions::const_iterator index = options->begin();
+ index != options->end(); ++index) {
+ optionsList.push_back(index->first);
+ optionsList.push_back(static_cast<UInt32>(index->second));
+ }
+ }
+
+ // look up global options
+ options = m_config->getOptions("");
+ if (options != NULL) {
+ // convert options to a more convenient form for sending
+ optionsList.reserve(optionsList.size() + 2 * options->size());
+ for (Config::ScreenOptions::const_iterator index = options->begin();
+ index != options->end(); ++index) {
+ optionsList.push_back(index->first);
+ optionsList.push_back(static_cast<UInt32>(index->second));
+ }
+ }
+
+ // send the options
+ client->resetOptions();
+ client->setOptions(optionsList);
+}
+
+void
+Server::processOptions()
+{
+ const Config::ScreenOptions* options = m_config->getOptions("");
+ if (options == NULL) {
+ return;
+ }
+
+ m_switchNeedsShift = false; // it seems if i don't add these
+ m_switchNeedsControl = false; // lines, the 'reload config' option
+ m_switchNeedsAlt = false; // doesnt' work correct.
+
+ bool newRelativeMoves = m_relativeMoves;
+ for (Config::ScreenOptions::const_iterator index = options->begin();
+ index != options->end(); ++index) {
+ const OptionID id = index->first;
+ const OptionValue value = index->second;
+ if (id == kOptionScreenSwitchDelay) {
+ m_switchWaitDelay = 1.0e-3 * static_cast<double>(value);
+ if (m_switchWaitDelay < 0.0) {
+ m_switchWaitDelay = 0.0;
+ }
+ stopSwitchWait();
+ }
+ else if (id == kOptionScreenSwitchTwoTap) {
+ m_switchTwoTapDelay = 1.0e-3 * static_cast<double>(value);
+ if (m_switchTwoTapDelay < 0.0) {
+ m_switchTwoTapDelay = 0.0;
+ }
+ stopSwitchTwoTap();
+ }
+ else if (id == kOptionScreenSwitchNeedsControl) {
+ m_switchNeedsControl = (value != 0);
+ }
+ else if (id == kOptionScreenSwitchNeedsShift) {
+ m_switchNeedsShift = (value != 0);
+ }
+ else if (id == kOptionScreenSwitchNeedsAlt) {
+ m_switchNeedsAlt = (value != 0);
+ }
+ else if (id == kOptionRelativeMouseMoves) {
+ newRelativeMoves = (value != 0);
+ }
+ else if (id == kOptionClipboardSharing) {
+ m_enableClipboard = (value != 0);
+
+ if (m_enableClipboard == false) {
+ LOG((CLOG_NOTE "clipboard sharing is disabled"));
+ }
+ }
+ }
+ if (m_relativeMoves && !newRelativeMoves) {
+ stopRelativeMoves();
+ }
+ m_relativeMoves = newRelativeMoves;
+}
+
+void
+Server::handleShapeChanged(const Event&, void* vclient)
+{
+ // ignore events from unknown clients
+ BaseClientProxy* client = static_cast<BaseClientProxy*>(vclient);
+ if (m_clientSet.count(client) == 0) {
+ return;
+ }
+
+ LOG((CLOG_DEBUG "screen \"%s\" shape changed", getName(client).c_str()));
+
+ // update jump coordinate
+ SInt32 x, y;
+ client->getCursorPos(x, y);
+ client->setJumpCursorPos(x, y);
+
+ // update the mouse coordinates
+ if (client == m_active) {
+ m_x = x;
+ m_y = y;
+ }
+
+ // handle resolution change to primary screen
+ if (client == m_primaryClient) {
+ if (client == m_active) {
+ onMouseMovePrimary(m_x, m_y);
+ }
+ else {
+ onMouseMoveSecondary(0, 0);
+ }
+ }
+}
+
+void
+Server::handleClipboardGrabbed(const Event& event, void* vclient)
+{
+ if (!m_enableClipboard) {
+ return;
+ }
+
+ // ignore events from unknown clients
+ BaseClientProxy* grabber = static_cast<BaseClientProxy*>(vclient);
+ if (m_clientSet.count(grabber) == 0) {
+ return;
+ }
+ const IScreen::ClipboardInfo* info =
+ static_cast<const IScreen::ClipboardInfo*>(event.getData());
+
+ // ignore grab if sequence number is old. always allow primary
+ // screen to grab.
+ ClipboardInfo& clipboard = m_clipboards[info->m_id];
+ if (grabber != m_primaryClient &&
+ info->m_sequenceNumber < clipboard.m_clipboardSeqNum) {
+ LOG((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", getName(grabber).c_str(), info->m_id));
+ return;
+ }
+
+ // mark screen as owning clipboard
+ LOG((CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", getName(grabber).c_str(), info->m_id, clipboard.m_clipboardOwner.c_str()));
+ clipboard.m_clipboardOwner = getName(grabber);
+ clipboard.m_clipboardSeqNum = info->m_sequenceNumber;
+
+ // clear the clipboard data (since it's not known at this point)
+ if (clipboard.m_clipboard.open(0)) {
+ clipboard.m_clipboard.empty();
+ clipboard.m_clipboard.close();
+ }
+ clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
+
+ // tell all other screens to take ownership of clipboard. tell the
+ // grabber that it's clipboard isn't dirty.
+ for (ClientList::iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ BaseClientProxy* client = index->second;
+ if (client == grabber) {
+ client->setClipboardDirty(info->m_id, false);
+ }
+ else {
+ client->grabClipboard(info->m_id);
+ }
+ }
+}
+
+void
+Server::handleClipboardChanged(const Event& event, void* vclient)
+{
+ // ignore events from unknown clients
+ BaseClientProxy* sender = static_cast<BaseClientProxy*>(vclient);
+ if (m_clientSet.count(sender) == 0) {
+ return;
+ }
+ const IScreen::ClipboardInfo* info =
+ static_cast<const IScreen::ClipboardInfo*>(event.getData());
+ onClipboardChanged(sender, info->m_id, info->m_sequenceNumber);
+}
+
+void
+Server::handleKeyDownEvent(const Event& event, void*)
+{
+ IPlatformScreen::KeyInfo* info =
+ static_cast<IPlatformScreen::KeyInfo*>(event.getData());
+ onKeyDown(info->m_key, info->m_mask, info->m_button, info->m_screens);
+}
+
+void
+Server::handleKeyUpEvent(const Event& event, void*)
+{
+ IPlatformScreen::KeyInfo* info =
+ static_cast<IPlatformScreen::KeyInfo*>(event.getData());
+ onKeyUp(info->m_key, info->m_mask, info->m_button, info->m_screens);
+}
+
+void
+Server::handleKeyRepeatEvent(const Event& event, void*)
+{
+ IPlatformScreen::KeyInfo* info =
+ static_cast<IPlatformScreen::KeyInfo*>(event.getData());
+ onKeyRepeat(info->m_key, info->m_mask, info->m_count, info->m_button);
+}
+
+void
+Server::handleButtonDownEvent(const Event& event, void*)
+{
+ IPlatformScreen::ButtonInfo* info =
+ static_cast<IPlatformScreen::ButtonInfo*>(event.getData());
+ onMouseDown(info->m_button);
+}
+
+void
+Server::handleButtonUpEvent(const Event& event, void*)
+{
+ IPlatformScreen::ButtonInfo* info =
+ static_cast<IPlatformScreen::ButtonInfo*>(event.getData());
+ onMouseUp(info->m_button);
+}
+
+void
+Server::handleMotionPrimaryEvent(const Event& event, void*)
+{
+ IPlatformScreen::MotionInfo* info =
+ static_cast<IPlatformScreen::MotionInfo*>(event.getData());
+ onMouseMovePrimary(info->m_x, info->m_y);
+}
+
+void
+Server::handleMotionSecondaryEvent(const Event& event, void*)
+{
+ IPlatformScreen::MotionInfo* info =
+ static_cast<IPlatformScreen::MotionInfo*>(event.getData());
+ onMouseMoveSecondary(info->m_x, info->m_y);
+}
+
+void
+Server::handleWheelEvent(const Event& event, void*)
+{
+ IPlatformScreen::WheelInfo* info =
+ static_cast<IPlatformScreen::WheelInfo*>(event.getData());
+ onMouseWheel(info->m_xDelta, info->m_yDelta);
+}
+
+void
+Server::handleScreensaverActivatedEvent(const Event&, void*)
+{
+ onScreensaver(true);
+}
+
+void
+Server::handleScreensaverDeactivatedEvent(const Event&, void*)
+{
+ onScreensaver(false);
+}
+
+void
+Server::handleSwitchWaitTimeout(const Event&, void*)
+{
+ // ignore if mouse is locked to screen
+ if (isLockedToScreen()) {
+ LOG((CLOG_DEBUG1 "locked to screen"));
+ stopSwitch();
+ return;
+ }
+
+ // switch screen
+ switchScreen(m_switchScreen, m_switchWaitX, m_switchWaitY, false);
+}
+
+void
+Server::handleClientDisconnected(const Event&, void* vclient)
+{
+ // client has disconnected. it might be an old client or an
+ // active client. we don't care so just handle it both ways.
+ BaseClientProxy* client = static_cast<BaseClientProxy*>(vclient);
+ removeActiveClient(client);
+ removeOldClient(client);
+
+ delete client;
+}
+
+void
+Server::handleClientCloseTimeout(const Event&, void* vclient)
+{
+ // client took too long to disconnect. just dump it.
+ BaseClientProxy* client = static_cast<BaseClientProxy*>(vclient);
+ LOG((CLOG_NOTE "forced disconnection of client \"%s\"", getName(client).c_str()));
+ removeOldClient(client);
+
+ delete client;
+}
+
+void
+Server::handleSwitchToScreenEvent(const Event& event, void*)
+{
+ SwitchToScreenInfo* info =
+ static_cast<SwitchToScreenInfo*>(event.getData());
+
+ ClientList::const_iterator index = m_clients.find(info->m_screen);
+ if (index == m_clients.end()) {
+ LOG((CLOG_DEBUG1 "screen \"%s\" not active", info->m_screen));
+ }
+ else {
+ jumpToScreen(index->second);
+ }
+}
+
+void
+Server::handleSwitchInDirectionEvent(const Event& event, void*)
+{
+ SwitchInDirectionInfo* info =
+ static_cast<SwitchInDirectionInfo*>(event.getData());
+
+ // jump to screen in chosen direction from center of this screen
+ SInt32 x = m_x, y = m_y;
+ BaseClientProxy* newScreen =
+ getNeighbor(m_active, info->m_direction, x, y);
+ if (newScreen == NULL) {
+ LOG((CLOG_DEBUG1 "no neighbor %s", Config::dirName(info->m_direction)));
+ }
+ else {
+ jumpToScreen(newScreen);
+ }
+}
+
+void
+Server::handleKeyboardBroadcastEvent(const Event& event, void*)
+{
+ KeyboardBroadcastInfo* info = (KeyboardBroadcastInfo*)event.getData();
+
+ // choose new state
+ bool newState;
+ switch (info->m_state) {
+ case KeyboardBroadcastInfo::kOff:
+ newState = false;
+ break;
+
+ default:
+ case KeyboardBroadcastInfo::kOn:
+ newState = true;
+ break;
+
+ case KeyboardBroadcastInfo::kToggle:
+ newState = !m_keyboardBroadcasting;
+ break;
+ }
+
+ // enter new state
+ if (newState != m_keyboardBroadcasting ||
+ info->m_screens != m_keyboardBroadcastingScreens) {
+ m_keyboardBroadcasting = newState;
+ m_keyboardBroadcastingScreens = info->m_screens;
+ LOG((CLOG_DEBUG "keyboard broadcasting %s: %s", m_keyboardBroadcasting ? "on" : "off", m_keyboardBroadcastingScreens.c_str()));
+ }
+}
+
+void
+Server::handleLockCursorToScreenEvent(const Event& event, void*)
+{
+ LockCursorToScreenInfo* info = (LockCursorToScreenInfo*)event.getData();
+
+ // choose new state
+ bool newState;
+ switch (info->m_state) {
+ case LockCursorToScreenInfo::kOff:
+ newState = false;
+ break;
+
+ default:
+ case LockCursorToScreenInfo::kOn:
+ newState = true;
+ break;
+
+ case LockCursorToScreenInfo::kToggle:
+ newState = !m_lockedToScreen;
+ break;
+ }
+
+ // enter new state
+ if (newState != m_lockedToScreen) {
+ m_lockedToScreen = newState;
+ LOG((CLOG_NOTE "cursor %s current screen", m_lockedToScreen ? "locked to" : "unlocked from"));
+
+ m_primaryClient->reconfigure(getActivePrimarySides());
+ if (!isLockedToScreenServer()) {
+ stopRelativeMoves();
+ }
+ }
+}
+
+void
+Server::handleFakeInputBeginEvent(const Event&, void*)
+{
+ m_primaryClient->fakeInputBegin();
+}
+
+void
+Server::handleFakeInputEndEvent(const Event&, void*)
+{
+ m_primaryClient->fakeInputEnd();
+}
+
+void
+Server::handleFileChunkSendingEvent(const Event& event, void*)
+{
+ onFileChunkSending(event.getData());
+}
+
+void
+Server::handleFileRecieveCompletedEvent(const Event& event, void*)
+{
+ onFileRecieveCompleted();
+}
+
+void
+Server::onClipboardChanged(BaseClientProxy* sender,
+ ClipboardID id, UInt32 seqNum)
+{
+ ClipboardInfo& clipboard = m_clipboards[id];
+
+ // ignore update if sequence number is old
+ if (seqNum < clipboard.m_clipboardSeqNum) {
+ LOG((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", getName(sender).c_str(), id));
+ return;
+ }
+
+ // should be the expected client
+ assert(sender == m_clients.find(clipboard.m_clipboardOwner)->second);
+
+ // get data
+ sender->getClipboard(id, &clipboard.m_clipboard);
+
+ // ignore if data hasn't changed
+ String data = clipboard.m_clipboard.marshall();
+ if (data == clipboard.m_clipboardData) {
+ LOG((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id));
+ return;
+ }
+
+ // got new data
+ LOG((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id));
+ clipboard.m_clipboardData = data;
+
+ // tell all clients except the sender that the clipboard is dirty
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ BaseClientProxy* client = index->second;
+ client->setClipboardDirty(id, client != sender);
+ }
+
+ // send the new clipboard to the active screen
+ m_active->setClipboard(id, &clipboard.m_clipboard);
+}
+
+void
+Server::onScreensaver(bool activated)
+{
+ LOG((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated"));
+
+ if (activated) {
+ // save current screen and position
+ m_activeSaver = m_active;
+ m_xSaver = m_x;
+ m_ySaver = m_y;
+
+ // jump to primary screen
+ if (m_active != m_primaryClient) {
+ switchScreen(m_primaryClient, 0, 0, true);
+ }
+ }
+ else {
+ // jump back to previous screen and position. we must check
+ // that the position is still valid since the screen may have
+ // changed resolutions while the screen saver was running.
+ if (m_activeSaver != NULL && m_activeSaver != m_primaryClient) {
+ // check position
+ BaseClientProxy* screen = m_activeSaver;
+ SInt32 x, y, w, h;
+ screen->getShape(x, y, w, h);
+ SInt32 zoneSize = getJumpZoneSize(screen);
+ if (m_xSaver < x + zoneSize) {
+ m_xSaver = x + zoneSize;
+ }
+ else if (m_xSaver >= x + w - zoneSize) {
+ m_xSaver = x + w - zoneSize - 1;
+ }
+ if (m_ySaver < y + zoneSize) {
+ m_ySaver = y + zoneSize;
+ }
+ else if (m_ySaver >= y + h - zoneSize) {
+ m_ySaver = y + h - zoneSize - 1;
+ }
+
+ // jump
+ switchScreen(screen, m_xSaver, m_ySaver, false);
+ }
+
+ // reset state
+ m_activeSaver = NULL;
+ }
+
+ // send message to all clients
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ BaseClientProxy* client = index->second;
+ client->screensaver(activated);
+ }
+}
+
+void
+Server::onKeyDown(KeyID id, KeyModifierMask mask, KeyButton button,
+ const char* screens)
+{
+ LOG((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x button=0x%04x", id, mask, button));
+ assert(m_active != NULL);
+
+ // relay
+ if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) {
+ m_active->keyDown(id, mask, button);
+ }
+ else {
+ if (!screens && m_keyboardBroadcasting) {
+ screens = m_keyboardBroadcastingScreens.c_str();
+ if (IKeyState::KeyInfo::isDefault(screens)) {
+ screens = "*";
+ }
+ }
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ if (IKeyState::KeyInfo::contains(screens, index->first)) {
+ index->second->keyDown(id, mask, button);
+ }
+ }
+ }
+}
+
+void
+Server::onKeyUp(KeyID id, KeyModifierMask mask, KeyButton button,
+ const char* screens)
+{
+ LOG((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x button=0x%04x", id, mask, button));
+ assert(m_active != NULL);
+
+ // relay
+ if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) {
+ m_active->keyUp(id, mask, button);
+ }
+ else {
+ if (!screens && m_keyboardBroadcasting) {
+ screens = m_keyboardBroadcastingScreens.c_str();
+ if (IKeyState::KeyInfo::isDefault(screens)) {
+ screens = "*";
+ }
+ }
+ for (ClientList::const_iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ if (IKeyState::KeyInfo::contains(screens, index->first)) {
+ index->second->keyUp(id, mask, button);
+ }
+ }
+ }
+}
+
+void
+Server::onKeyRepeat(KeyID id, KeyModifierMask mask,
+ SInt32 count, KeyButton button)
+{
+ LOG((CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d button=0x%04x", id, mask, count, button));
+ assert(m_active != NULL);
+
+ // relay
+ m_active->keyRepeat(id, mask, count, button);
+}
+
+void
+Server::onMouseDown(ButtonID id)
+{
+ LOG((CLOG_DEBUG1 "onMouseDown id=%d", id));
+ assert(m_active != NULL);
+
+ // relay
+ m_active->mouseDown(id);
+
+ // reset this variable back to default value true
+ m_waitDragInfoThread = true;
+}
+
+void
+Server::onMouseUp(ButtonID id)
+{
+ LOG((CLOG_DEBUG1 "onMouseUp id=%d", id));
+ assert(m_active != NULL);
+
+ // relay
+ m_active->mouseUp(id);
+
+ if (m_ignoreFileTransfer) {
+ m_ignoreFileTransfer = false;
+ return;
+ }
+
+ if (m_args.m_enableDragDrop) {
+ if (!m_screen->isOnScreen()) {
+ String& file = m_screen->getDraggingFilename();
+ if (!file.empty()) {
+ sendFileToClient(file.c_str());
+ }
+ }
+
+ // always clear dragging filename
+ m_screen->clearDraggingFilename();
+ }
+}
+
+bool
+Server::onMouseMovePrimary(SInt32 x, SInt32 y)
+{
+ LOG((CLOG_DEBUG4 "onMouseMovePrimary %d,%d", x, y));
+
+ // mouse move on primary (server's) screen
+ if (m_active != m_primaryClient) {
+ // stale event -- we're actually on a secondary screen
+ return false;
+ }
+
+ // save last delta
+ m_xDelta2 = m_xDelta;
+ m_yDelta2 = m_yDelta;
+
+ // save current delta
+ m_xDelta = x - m_x;
+ m_yDelta = y - m_y;
+
+ // save position
+ m_x = x;
+ m_y = y;
+
+ // get screen shape
+ SInt32 ax, ay, aw, ah;
+ m_active->getShape(ax, ay, aw, ah);
+ SInt32 zoneSize = getJumpZoneSize(m_active);
+
+ // clamp position to screen
+ SInt32 xc = x, yc = y;
+ if (xc < ax + zoneSize) {
+ xc = ax;
+ }
+ else if (xc >= ax + aw - zoneSize) {
+ xc = ax + aw - 1;
+ }
+ if (yc < ay + zoneSize) {
+ yc = ay;
+ }
+ else if (yc >= ay + ah - zoneSize) {
+ yc = ay + ah - 1;
+ }
+
+ // see if we should change screens
+ // when the cursor is in a corner, there may be a screen either
+ // horizontally or vertically. check both directions.
+ EDirection dirh = kNoDirection, dirv = kNoDirection;
+ SInt32 xh = x, yv = y;
+ if (x < ax + zoneSize) {
+ xh -= zoneSize;
+ dirh = kLeft;
+ }
+ else if (x >= ax + aw - zoneSize) {
+ xh += zoneSize;
+ dirh = kRight;
+ }
+ if (y < ay + zoneSize) {
+ yv -= zoneSize;
+ dirv = kTop;
+ }
+ else if (y >= ay + ah - zoneSize) {
+ yv += zoneSize;
+ dirv = kBottom;
+ }
+ if (dirh == kNoDirection && dirv == kNoDirection) {
+ // still on local screen
+ noSwitch(x, y);
+ return false;
+ }
+
+ // check both horizontally and vertically
+ EDirection dirs[] = {dirh, dirv};
+ SInt32 xs[] = {xh, x}, ys[] = {y, yv};
+ for (int i = 0; i < 2; ++i) {
+ EDirection dir = dirs[i];
+ if (dir == kNoDirection) {
+ continue;
+ }
+ x = xs[i], y = ys[i];
+
+ // get jump destination
+ BaseClientProxy* newScreen = mapToNeighbor(m_active, dir, x, y);
+
+ // should we switch or not?
+ if (isSwitchOkay(newScreen, dir, x, y, xc, yc)) {
+ if (m_args.m_enableDragDrop
+ && m_screen->isDraggingStarted()
+ && m_active != newScreen
+ && m_waitDragInfoThread) {
+ if (m_sendDragInfoThread == NULL) {
+ m_sendDragInfoThread = new Thread(
+ new TMethodJob<Server>(
+ this,
+ &Server::sendDragInfoThread, newScreen));
+ }
+
+ return false;
+ }
+
+ // switch screen
+ switchScreen(newScreen, x, y, false);
+ m_waitDragInfoThread = true;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void
+Server::sendDragInfoThread(void* arg)
+{
+ BaseClientProxy* newScreen = static_cast<BaseClientProxy*>(arg);
+
+ m_dragFileList.clear();
+ String& dragFileList = m_screen->getDraggingFilename();
+ if (!dragFileList.empty()) {
+ DragInformation di;
+ di.setFilename(dragFileList);
+ m_dragFileList.push_back(di);
+ }
+
+#if defined(__APPLE__)
+ // on mac it seems that after faking a LMB up, system would signal back
+ // to barrier a mouse up event, which doesn't happen on windows. as a
+ // result, barrier would send dragging file to client twice. This variable
+ // is used to ignore the first file sending.
+ m_ignoreFileTransfer = true;
+#endif
+
+ // send drag file info to client if there is any
+ if (m_dragFileList.size() > 0) {
+ sendDragInfo(newScreen);
+ m_dragFileList.clear();
+ }
+ m_waitDragInfoThread = false;
+ m_sendDragInfoThread = NULL;
+}
+
+void
+Server::sendDragInfo(BaseClientProxy* newScreen)
+{
+ String infoString;
+ UInt32 fileCount = DragInformation::setupDragInfo(m_dragFileList, infoString);
+
+ if (fileCount > 0) {
+ char* info = NULL;
+ size_t size = infoString.size();
+ info = new char[size];
+ memcpy(info, infoString.c_str(), size);
+
+ LOG((CLOG_DEBUG2 "sending drag information to client"));
+ LOG((CLOG_DEBUG3 "dragging file list: %s", info));
+ LOG((CLOG_DEBUG3 "dragging file list string size: %i", size));
+ newScreen->sendDragInfo(fileCount, info, size);
+ }
+}
+
+void
+Server::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
+{
+ LOG((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
+
+ // mouse move on secondary (client's) screen
+ assert(m_active != NULL);
+ if (m_active == m_primaryClient) {
+ // stale event -- we're actually on the primary screen
+ return;
+ }
+
+ // if doing relative motion on secondary screens and we're locked
+ // to the screen (which activates relative moves) then send a
+ // relative mouse motion. when we're doing this we pretend as if
+ // the mouse isn't actually moving because we're expecting some
+ // program on the secondary screen to warp the mouse on us, so we
+ // have no idea where it really is.
+ if (m_relativeMoves && isLockedToScreenServer()) {
+ LOG((CLOG_DEBUG2 "relative move on %s by %d,%d", getName(m_active).c_str(), dx, dy));
+ m_active->mouseRelativeMove(dx, dy);
+ return;
+ }
+
+ // save old position
+ const SInt32 xOld = m_x;
+ const SInt32 yOld = m_y;
+
+ // save last delta
+ m_xDelta2 = m_xDelta;
+ m_yDelta2 = m_yDelta;
+
+ // save current delta
+ m_xDelta = dx;
+ m_yDelta = dy;
+
+ // accumulate motion
+ m_x += dx;
+ m_y += dy;
+
+ // get screen shape
+ SInt32 ax, ay, aw, ah;
+ m_active->getShape(ax, ay, aw, ah);
+
+ // find direction of neighbor and get the neighbor
+ bool jump = true;
+ BaseClientProxy* newScreen;
+ do {
+ // clamp position to screen
+ SInt32 xc = m_x, yc = m_y;
+ if (xc < ax) {
+ xc = ax;
+ }
+ else if (xc >= ax + aw) {
+ xc = ax + aw - 1;
+ }
+ if (yc < ay) {
+ yc = ay;
+ }
+ else if (yc >= ay + ah) {
+ yc = ay + ah - 1;
+ }
+
+ EDirection dir;
+ if (m_x < ax) {
+ dir = kLeft;
+ }
+ else if (m_x > ax + aw - 1) {
+ dir = kRight;
+ }
+ else if (m_y < ay) {
+ dir = kTop;
+ }
+ else if (m_y > ay + ah - 1) {
+ dir = kBottom;
+ }
+ else {
+ // we haven't left the screen
+ newScreen = m_active;
+ jump = false;
+
+ // if waiting and mouse is not on the border we're waiting
+ // on then stop waiting. also if it's not on the border
+ // then arm the double tap.
+ if (m_switchScreen != NULL) {
+ bool clearWait;
+ SInt32 zoneSize = m_primaryClient->getJumpZoneSize();
+ switch (m_switchDir) {
+ case kLeft:
+ clearWait = (m_x >= ax + zoneSize);
+ break;
+
+ case kRight:
+ clearWait = (m_x <= ax + aw - 1 - zoneSize);
+ break;
+
+ case kTop:
+ clearWait = (m_y >= ay + zoneSize);
+ break;
+
+ case kBottom:
+ clearWait = (m_y <= ay + ah - 1 + zoneSize);
+ break;
+
+ default:
+ clearWait = false;
+ break;
+ }
+ if (clearWait) {
+ // still on local screen
+ noSwitch(m_x, m_y);
+ }
+ }
+
+ // skip rest of block
+ break;
+ }
+
+ // try to switch screen. get the neighbor.
+ newScreen = mapToNeighbor(m_active, dir, m_x, m_y);
+
+ // see if we should switch
+ if (!isSwitchOkay(newScreen, dir, m_x, m_y, xc, yc)) {
+ newScreen = m_active;
+ jump = false;
+ }
+ } while (false);
+
+ if (jump) {
+ if (m_sendFileThread != NULL) {
+ StreamChunker::interruptFile();
+ m_sendFileThread = NULL;
+ }
+
+ SInt32 newX = m_x;
+ SInt32 newY = m_y;
+
+ // switch screens
+ switchScreen(newScreen, newX, newY, false);
+ }
+ else {
+ // same screen. clamp mouse to edge.
+ m_x = xOld + dx;
+ m_y = yOld + dy;
+ if (m_x < ax) {
+ m_x = ax;
+ LOG((CLOG_DEBUG2 "clamp to left of \"%s\"", getName(m_active).c_str()));
+ }
+ else if (m_x > ax + aw - 1) {
+ m_x = ax + aw - 1;
+ LOG((CLOG_DEBUG2 "clamp to right of \"%s\"", getName(m_active).c_str()));
+ }
+ if (m_y < ay) {
+ m_y = ay;
+ LOG((CLOG_DEBUG2 "clamp to top of \"%s\"", getName(m_active).c_str()));
+ }
+ else if (m_y > ay + ah - 1) {
+ m_y = ay + ah - 1;
+ LOG((CLOG_DEBUG2 "clamp to bottom of \"%s\"", getName(m_active).c_str()));
+ }
+
+ // warp cursor if it moved.
+ if (m_x != xOld || m_y != yOld) {
+ LOG((CLOG_DEBUG2 "move on %s to %d,%d", getName(m_active).c_str(), m_x, m_y));
+ m_active->mouseMove(m_x, m_y);
+ }
+ }
+}
+
+void
+Server::onMouseWheel(SInt32 xDelta, SInt32 yDelta)
+{
+ LOG((CLOG_DEBUG1 "onMouseWheel %+d,%+d", xDelta, yDelta));
+ assert(m_active != NULL);
+
+ // relay
+ m_active->mouseWheel(xDelta, yDelta);
+}
+
+void
+Server::onFileChunkSending(const void* data)
+{
+ FileChunk* chunk = static_cast<FileChunk*>(const_cast<void*>(data));
+
+ LOG((CLOG_DEBUG1 "sending file chunk"));
+ assert(m_active != NULL);
+
+ // relay
+ m_active->fileChunkSending(chunk->m_chunk[0], &chunk->m_chunk[1], chunk->m_dataSize);
+}
+
+void
+Server::onFileRecieveCompleted()
+{
+ if (isReceivedFileSizeValid()) {
+ m_writeToDropDirThread = new Thread(
+ new TMethodJob<Server>(
+ this, &Server::writeToDropDirThread));
+ }
+}
+
+void
+Server::writeToDropDirThread(void*)
+{
+ LOG((CLOG_DEBUG "starting write to drop dir thread"));
+
+ while (m_screen->isFakeDraggingStarted()) {
+ ARCH->sleep(.1f);
+ }
+
+ DropHelper::writeToDir(m_screen->getDropTarget(), m_fakeDragFileList,
+ m_receivedFileData);
+}
+
+bool
+Server::addClient(BaseClientProxy* client)
+{
+ String name = getName(client);
+ if (m_clients.count(name) != 0) {
+ return false;
+ }
+
+ // add event handlers
+ m_events->adoptHandler(m_events->forIScreen().shapeChanged(),
+ client->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleShapeChanged, client));
+ m_events->adoptHandler(m_events->forClipboard().clipboardGrabbed(),
+ client->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleClipboardGrabbed, client));
+ m_events->adoptHandler(m_events->forClipboard().clipboardChanged(),
+ client->getEventTarget(),
+ new TMethodEventJob<Server>(this,
+ &Server::handleClipboardChanged, client));
+
+ // add to list
+ m_clientSet.insert(client);
+ m_clients.insert(std::make_pair(name, client));
+
+ // initialize client data
+ SInt32 x, y;
+ client->getCursorPos(x, y);
+ client->setJumpCursorPos(x, y);
+
+ // tell primary client about the active sides
+ m_primaryClient->reconfigure(getActivePrimarySides());
+
+ return true;
+}
+
+bool
+Server::removeClient(BaseClientProxy* client)
+{
+ // return false if not in list
+ ClientSet::iterator i = m_clientSet.find(client);
+ if (i == m_clientSet.end()) {
+ return false;
+ }
+
+ // remove event handlers
+ m_events->removeHandler(m_events->forIScreen().shapeChanged(),
+ client->getEventTarget());
+ m_events->removeHandler(m_events->forClipboard().clipboardGrabbed(),
+ client->getEventTarget());
+ m_events->removeHandler(m_events->forClipboard().clipboardChanged(),
+ client->getEventTarget());
+
+ // remove from list
+ m_clients.erase(getName(client));
+ m_clientSet.erase(i);
+
+ return true;
+}
+
+void
+Server::closeClient(BaseClientProxy* client, const char* msg)
+{
+ assert(client != m_primaryClient);
+ assert(msg != NULL);
+
+ // send message to client. this message should cause the client
+ // to disconnect. we add this client to the closed client list
+ // and install a timer to remove the client if it doesn't respond
+ // quickly enough. we also remove the client from the active
+ // client list since we're not going to listen to it anymore.
+ // note that this method also works on clients that are not in
+ // the m_clients list. adoptClient() may call us with such a
+ // client.
+ LOG((CLOG_NOTE "disconnecting client \"%s\"", getName(client).c_str()));
+
+ // send message
+ // FIXME -- avoid type cast (kinda hard, though)
+ ((ClientProxy*)client)->close(msg);
+
+ // install timer. wait timeout seconds for client to close.
+ double timeout = 5.0;
+ EventQueueTimer* timer = m_events->newOneShotTimer(timeout, NULL);
+ m_events->adoptHandler(Event::kTimer, timer,
+ new TMethodEventJob<Server>(this,
+ &Server::handleClientCloseTimeout, client));
+
+ // move client to closing list
+ removeClient(client);
+ m_oldClients.insert(std::make_pair(client, timer));
+
+ // if this client is the active screen then we have to
+ // jump off of it
+ forceLeaveClient(client);
+}
+
+void
+Server::closeClients(const Config& config)
+{
+ // collect the clients that are connected but are being dropped
+ // from the configuration (or who's canonical name is changing).
+ typedef std::set<BaseClientProxy*> RemovedClients;
+ RemovedClients removed;
+ for (ClientList::iterator index = m_clients.begin();
+ index != m_clients.end(); ++index) {
+ if (!config.isCanonicalName(index->first)) {
+ removed.insert(index->second);
+ }
+ }
+
+ // don't close the primary client
+ removed.erase(m_primaryClient);
+
+ // now close them. we collect the list then close in two steps
+ // because closeClient() modifies the collection we iterate over.
+ for (RemovedClients::iterator index = removed.begin();
+ index != removed.end(); ++index) {
+ closeClient(*index, kMsgCClose);
+ }
+}
+
+void
+Server::removeActiveClient(BaseClientProxy* client)
+{
+ if (removeClient(client)) {
+ forceLeaveClient(client);
+ m_events->removeHandler(m_events->forClientProxy().disconnected(), client);
+ if (m_clients.size() == 1 && m_oldClients.empty()) {
+ m_events->addEvent(Event(m_events->forServer().disconnected(), this));
+ }
+ }
+}
+
+void
+Server::removeOldClient(BaseClientProxy* client)
+{
+ OldClients::iterator i = m_oldClients.find(client);
+ if (i != m_oldClients.end()) {
+ m_events->removeHandler(m_events->forClientProxy().disconnected(), client);
+ m_events->removeHandler(Event::kTimer, i->second);
+ m_events->deleteTimer(i->second);
+ m_oldClients.erase(i);
+ if (m_clients.size() == 1 && m_oldClients.empty()) {
+ m_events->addEvent(Event(m_events->forServer().disconnected(), this));
+ }
+ }
+}
+
+void
+Server::forceLeaveClient(BaseClientProxy* client)
+{
+ BaseClientProxy* active =
+ (m_activeSaver != NULL) ? m_activeSaver : m_active;
+ if (active == client) {
+ // record new position (center of primary screen)
+ m_primaryClient->getCursorCenter(m_x, m_y);
+
+ // stop waiting to switch to this client
+ if (active == m_switchScreen) {
+ stopSwitch();
+ }
+
+ // don't notify active screen since it has probably already
+ // disconnected.
+ LOG((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", getName(active).c_str(), getName(m_primaryClient).c_str(), m_x, m_y));
+
+ // cut over
+ m_active = m_primaryClient;
+
+ // enter new screen (unless we already have because of the
+ // screen saver)
+ if (m_activeSaver == NULL) {
+ m_primaryClient->enter(m_x, m_y, m_seqNum,
+ m_primaryClient->getToggleMask(), false);
+ }
+ }
+
+ // if this screen had the cursor when the screen saver activated
+ // then we can't switch back to it when the screen saver
+ // deactivates.
+ if (m_activeSaver == client) {
+ m_activeSaver = NULL;
+ }
+
+ // tell primary client about the active sides
+ m_primaryClient->reconfigure(getActivePrimarySides());
+}
+
+
+//
+// Server::ClipboardInfo
+//
+
+Server::ClipboardInfo::ClipboardInfo() :
+ m_clipboard(),
+ m_clipboardData(),
+ m_clipboardOwner(),
+ m_clipboardSeqNum(0)
+{
+ // do nothing
+}
+
+
+//
+// Server::LockCursorToScreenInfo
+//
+
+Server::LockCursorToScreenInfo*
+Server::LockCursorToScreenInfo::alloc(State state)
+{
+ LockCursorToScreenInfo* info =
+ (LockCursorToScreenInfo*)malloc(sizeof(LockCursorToScreenInfo));
+ info->m_state = state;
+ return info;
+}
+
+
+//
+// Server::SwitchToScreenInfo
+//
+
+Server::SwitchToScreenInfo*
+Server::SwitchToScreenInfo::alloc(const String& screen)
+{
+ SwitchToScreenInfo* info =
+ (SwitchToScreenInfo*)malloc(sizeof(SwitchToScreenInfo) +
+ screen.size());
+ strcpy(info->m_screen, screen.c_str());
+ return info;
+}
+
+
+//
+// Server::SwitchInDirectionInfo
+//
+
+Server::SwitchInDirectionInfo*
+Server::SwitchInDirectionInfo::alloc(EDirection direction)
+{
+ SwitchInDirectionInfo* info =
+ (SwitchInDirectionInfo*)malloc(sizeof(SwitchInDirectionInfo));
+ info->m_direction = direction;
+ return info;
+}
+
+//
+// Server::KeyboardBroadcastInfo
+//
+
+Server::KeyboardBroadcastInfo*
+Server::KeyboardBroadcastInfo::alloc(State state)
+{
+ KeyboardBroadcastInfo* info =
+ (KeyboardBroadcastInfo*)malloc(sizeof(KeyboardBroadcastInfo));
+ info->m_state = state;
+ info->m_screens[0] = '\0';
+ return info;
+}
+
+Server::KeyboardBroadcastInfo*
+Server::KeyboardBroadcastInfo::alloc(State state, const String& screens)
+{
+ KeyboardBroadcastInfo* info =
+ (KeyboardBroadcastInfo*)malloc(sizeof(KeyboardBroadcastInfo) +
+ screens.size());
+ info->m_state = state;
+ strcpy(info->m_screens, screens.c_str());
+ return info;
+}
+
+bool
+Server::isReceivedFileSizeValid()
+{
+ return m_expectedFileSize == m_receivedFileData.size();
+}
+
+void
+Server::sendFileToClient(const char* filename)
+{
+ if (m_sendFileThread != NULL) {
+ StreamChunker::interruptFile();
+ }
+
+ m_sendFileThread = new Thread(
+ new TMethodJob<Server>(
+ this, &Server::sendFileThread,
+ static_cast<void*>(const_cast<char*>(filename))));
+}
+
+void
+Server::sendFileThread(void* data)
+{
+ try {
+ char* filename = static_cast<char*>(data);
+ LOG((CLOG_DEBUG "sending file to client, filename=%s", filename));
+ StreamChunker::sendFile(filename, m_events, this);
+ }
+ catch (std::runtime_error &error) {
+ LOG((CLOG_ERR "failed sending file chunks, error: %s", error.what()));
+ }
+
+ m_sendFileThread = NULL;
+}
+
+void
+Server::dragInfoReceived(UInt32 fileNum, String content)
+{
+ if (!m_args.m_enableDragDrop) {
+ LOG((CLOG_DEBUG "drag drop not enabled, ignoring drag info."));
+ return;
+ }
+
+ DragInformation::parseDragInfo(m_fakeDragFileList, fileNum, content);
+
+ m_screen->startDraggingFiles(m_fakeDragFileList);
+}