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Diffstat (limited to 'src/lib/mt/Thread.h')
| -rw-r--r-- | src/lib/mt/Thread.h | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/src/lib/mt/Thread.h b/src/lib/mt/Thread.h new file mode 100644 index 0000000..a7434fd --- /dev/null +++ b/src/lib/mt/Thread.h @@ -0,0 +1,210 @@ +/* + * barrier -- mouse and keyboard sharing utility + * Copyright (C) 2012-2016 Symless Ltd. + * Copyright (C) 2002 Chris Schoeneman + * + * This package is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * found in the file LICENSE that should have accompanied this file. + * + * This package is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "arch/IArchMultithread.h" + +class IJob; + +//! Thread handle +/*! +Creating a Thread creates a new context of execution (i.e. thread) that +runs simulatenously with the calling thread. A Thread is only a handle +to a thread; deleting a Thread does not cancel or destroy the thread it +refers to and multiple Thread objects can refer to the same thread. + +Threads can terminate themselves but cannot be forced to terminate by +other threads. However, other threads can signal a thread to terminate +itself by cancelling it. And a thread can wait (block) on another thread +to terminate. + +Most functions that can block for an arbitrary time are cancellation +points. A cancellation point is a function that can be interrupted by +a request to cancel the thread. Cancellation points are noted in the +documentation. +*/ +// note -- do not derive from this class +class Thread { +public: + //! Run \c adoptedJob in a new thread + /*! + Create and start a new thread executing the \c adoptedJob. The + new thread takes ownership of \c adoptedJob and will delete it. + */ + Thread(IJob* adoptedJob); + + //! Duplicate a thread handle + /*! + Make a new thread object that refers to an existing thread. + This does \b not start a new thread. + */ + Thread(const Thread&); + + //! Release a thread handle + /*! + Release a thread handle. This does not terminate the thread. A thread + will keep running until the job completes or calls exit() or allows + itself to be cancelled. + */ + ~Thread(); + + //! @name manipulators + //@{ + + //! Assign thread handle + /*! + Assign a thread handle. This has no effect on the threads, it simply + makes this thread object refer to another thread. It does \b not + start a new thread. + */ + Thread& operator=(const Thread&); + + //! Terminate the calling thread + /*! + Terminate the calling thread. This function does not return but + the stack is unwound and automatic objects are destroyed, as if + exit() threw an exception (which is, in fact, what it does). The + argument is saved as the result returned by getResult(). If you + have \c catch(...) blocks then you should add the following before + each to avoid catching the exit: + \code + catch(ThreadExit&) { throw; } + \endcode + or add the \c RETHROW_XTHREAD macro to the \c catch(...) block. + */ + static void exit(void*); + + //! Cancel thread + /*! + Cancel the thread. cancel() never waits for the thread to + terminate; it just posts the cancel and returns. A thread will + terminate when it enters a cancellation point with cancellation + enabled. If cancellation is disabled then the cancel is + remembered but not acted on until the first call to a + cancellation point after cancellation is enabled. + + A cancellation point is a function that can act on cancellation. + A cancellation point does not return if there's a cancel pending. + Instead, it unwinds the stack and destroys automatic objects, as + if cancel() threw an exception (which is, in fact, what it does). + Threads must take care to unlock and clean up any resources they + may have, especially mutexes. They can \c catch(XThreadCancel) to + do that then rethrow the exception or they can let it happen + automatically by doing clean up in the d'tors of automatic + objects (like Lock). Clients are strongly encouraged to do the latter. + During cancellation, further cancel() calls are ignored (i.e. + a thread cannot be interrupted by a cancel during cancellation). + + Clients that \c catch(XThreadCancel) must always rethrow the + exception. Clients that \c catch(...) must either rethrow the + exception or include a \c catch(XThreadCancel) handler that + rethrows. The \c RETHROW_XTHREAD macro may be useful for that. + */ + void cancel(); + + //! Change thread priority + /*! + Change the priority of the thread. Normal priority is 0, 1 is + the next lower, etc. -1 is the next higher, etc. but boosting + the priority may not be permitted and will be silenty ignored. + */ + void setPriority(int n); + + //! Force pollSocket() to return + /*! + Forces a currently blocked pollSocket() in the thread to return + immediately. + */ + void unblockPollSocket(); + + //@} + //! @name accessors + //@{ + + //! Get current thread's handle + /*! + Return a Thread object representing the calling thread. + */ + static Thread getCurrentThread(); + + //! Test for cancellation + /*! + testCancel() does nothing but is a cancellation point. Call + this to make a function itself a cancellation point. If the + thread was cancelled and cancellation is enabled this will + cause the thread to unwind the stack and terminate. + + (cancellation point) + */ + static void testCancel(); + + //! Wait for thread to terminate + /*! + Waits for the thread to terminate (by exit() or cancel() or + by returning from the thread job) for up to \c timeout seconds, + returning true if the thread terminated and false otherwise. + This returns immediately with false if called by a thread on + itself and immediately with true if the thread has already + terminated. This will wait forever if \c timeout < 0.0. + + (cancellation point) + */ + bool wait(double timeout = -1.0) const; + + //! Get the exit result + /*! + Returns the exit result. This does an implicit wait(). It returns + NULL immediately if called by a thread on itself or on a thread that + was cancelled. + + (cancellation point) + */ + void* getResult() const; + + //! Get the thread id + /*! + Returns an integer id for this thread. This id must not be used to + check if two Thread objects refer to the same thread. Use + operator==() for that. + */ + IArchMultithread::ThreadID + getID() const; + + //! Compare thread handles + /*! + Returns true if two Thread objects refer to the same thread. + */ + bool operator==(const Thread&) const; + + //! Compare thread handles + /*! + Returns true if two Thread objects do not refer to the same thread. + */ + bool operator!=(const Thread&) const; + + //@} + +private: + Thread(ArchThread); + + static void* threadFunc(void*); + +private: + ArchThread m_thread; +}; |
