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Diffstat (limited to 'src/lib/base/SimpleEventQueueBuffer.h')
| -rw-r--r-- | src/lib/base/SimpleEventQueueBuffer.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/lib/base/SimpleEventQueueBuffer.h b/src/lib/base/SimpleEventQueueBuffer.h new file mode 100644 index 0000000..4aa76d3 --- /dev/null +++ b/src/lib/base/SimpleEventQueueBuffer.h @@ -0,0 +1,52 @@ +/* + * barrier -- mouse and keyboard sharing utility + * Copyright (C) 2012-2016 Symless Ltd. + * Copyright (C) 2004 Chris Schoeneman + * + * This package is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * found in the file LICENSE that should have accompanied this file. + * + * This package is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "base/IEventQueueBuffer.h" +#include "arch/IArchMultithread.h" +#include "common/stddeque.h" + +//! In-memory event queue buffer +/*! +An event queue buffer provides a queue of events for an IEventQueue. +*/ +class SimpleEventQueueBuffer : public IEventQueueBuffer { +public: + SimpleEventQueueBuffer(); + ~SimpleEventQueueBuffer(); + + // IEventQueueBuffer overrides + void init() { } + virtual void waitForEvent(double timeout); + virtual Type getEvent(Event& event, UInt32& dataID); + virtual bool addEvent(UInt32 dataID); + virtual bool isEmpty() const; + virtual EventQueueTimer* + newTimer(double duration, bool oneShot) const; + virtual void deleteTimer(EventQueueTimer*) const; + +private: + typedef std::deque<UInt32> EventDeque; + + ArchMutex m_queueMutex; + ArchCond m_queueReadyCond; + bool m_queueReady; + EventDeque m_queue; +}; + |
