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-rw-r--r--src/lib/base/SimpleEventQueueBuffer.h52
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+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2004 Chris Schoeneman
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "base/IEventQueueBuffer.h"
+#include "arch/IArchMultithread.h"
+#include "common/stddeque.h"
+
+//! In-memory event queue buffer
+/*!
+An event queue buffer provides a queue of events for an IEventQueue.
+*/
+class SimpleEventQueueBuffer : public IEventQueueBuffer {
+public:
+ SimpleEventQueueBuffer();
+ ~SimpleEventQueueBuffer();
+
+ // IEventQueueBuffer overrides
+ void init() { }
+ virtual void waitForEvent(double timeout);
+ virtual Type getEvent(Event& event, UInt32& dataID);
+ virtual bool addEvent(UInt32 dataID);
+ virtual bool isEmpty() const;
+ virtual EventQueueTimer*
+ newTimer(double duration, bool oneShot) const;
+ virtual void deleteTimer(EventQueueTimer*) const;
+
+private:
+ typedef std::deque<UInt32> EventDeque;
+
+ ArchMutex m_queueMutex;
+ ArchCond m_queueReadyCond;
+ bool m_queueReady;
+ EventDeque m_queue;
+};
+