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Diffstat (limited to 'src/lib/base/IEventQueueBuffer.h')
| -rw-r--r-- | src/lib/base/IEventQueueBuffer.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/lib/base/IEventQueueBuffer.h b/src/lib/base/IEventQueueBuffer.h new file mode 100644 index 0000000..b594436 --- /dev/null +++ b/src/lib/base/IEventQueueBuffer.h @@ -0,0 +1,101 @@ +/* + * barrier -- mouse and keyboard sharing utility + * Copyright (C) 2012-2016 Symless Ltd. + * Copyright (C) 2004 Chris Schoeneman + * + * This package is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * found in the file LICENSE that should have accompanied this file. + * + * This package is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "common/IInterface.h" +#include "common/basic_types.h" + +class Event; +class EventQueueTimer; + +//! Event queue buffer interface +/*! +An event queue buffer provides a queue of events for an IEventQueue. +*/ +class IEventQueueBuffer : public IInterface { +public: + enum Type { + kNone, //!< No event is available + kSystem, //!< Event is a system event + kUser //!< Event is a user event + }; + + //! @name manipulators + //@{ + + //! Initialize + /*! + Useful for platform-specific initialisation from a specific thread. + */ + virtual void init() = 0; + + //! Block waiting for an event + /*! + Wait for an event in the event queue buffer for up to \p timeout + seconds. + */ + virtual void waitForEvent(double timeout) = 0; + + //! Get the next event + /*! + Get the next event from the buffer. Return kNone if no event is + available. If a system event is next, return kSystem and fill in + event. The event data in a system event can point to a static + buffer (because Event::deleteData() will not attempt to delete + data in a kSystem event). Otherwise, return kUser and fill in + \p dataID with the value passed to \c addEvent(). + */ + virtual Type getEvent(Event& event, UInt32& dataID) = 0; + + //! Post an event + /*! + Add the given event to the end of the queue buffer. This is a user + event and \c getEvent() must be able to identify it as such and + return \p dataID. This method must cause \c waitForEvent() to + return at some future time if it's blocked waiting on an event. + */ + virtual bool addEvent(UInt32 dataID) = 0; + + //@} + //! @name accessors + //@{ + + //! Check if event queue buffer is empty + /*! + Return true iff the event queue buffer is empty. + */ + virtual bool isEmpty() const = 0; + + //! Create a timer object + /*! + Create and return a timer object. The object is opaque and is + used only by the buffer but it must be a valid object (i.e. + not NULL). + */ + virtual EventQueueTimer* + newTimer(double duration, bool oneShot) const = 0; + + //! Destroy a timer object + /*! + Destroy a timer object previously returned by \c newTimer(). + */ + virtual void deleteTimer(EventQueueTimer*) const = 0; + + //@} +}; |
