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-rwxr-xr-xdist/macos/bundle/build_installer.sh.in77
1 files changed, 0 insertions, 77 deletions
diff --git a/dist/macos/bundle/build_installer.sh.in b/dist/macos/bundle/build_installer.sh.in
deleted file mode 100755
index f939b77..0000000
--- a/dist/macos/bundle/build_installer.sh.in
+++ /dev/null
@@ -1,77 +0,0 @@
-#!/bin/sh
-
-# change this to rename the installer package
-B_DMG="Barrier-@BARRIER_VERSION@.dmg"
-
-# sanity check so we don't distribute packages full of debug symbols
-if [ "@CMAKE_BUILD_TYPE@" != "Release" ]; then
- echo Will only build installers for Release builds
- exit 1
-fi
-
-cd @CMAKE_CURRENT_SOURCE_DIR@/build/bundle || exit 1
-
-B_REREF_SCRIPT=@CMAKE_CURRENT_SOURCE_DIR@/build/bundle/reref_dylibs.sh
-if [ ! -x $B_REREF_SCRIPT ]; then
- echo Missing script: $B_REREF_SCRIPT
- exit 1
-fi
-
-# remove any old copies so there's no confusion about whether this
-# process completes successfully or not
-rm -rf temp.dmg $B_DMG
-
-cd Barrier.app/Contents 2>/dev/null
-if [ $? -ne 0 ]; then
- echo Please make sure that the build completed successfully
- echo before trying to create the installer.
- exit 1
-fi
-
-# MacOS folder holds the executables, non-system libraries,
-# and the startup script
-rm -rf MacOS
-mkdir MacOS || exit 1
-cd MacOS || exit 1
-
-# copy all executables
-cp @CMAKE_RUNTIME_OUTPUT_DIRECTORY@/* . || exit 1
-
-# copy the qt platform plugin
-# TODO: this is hacky and will probably break if there is more than one qt
-# version installed. need a better way to find this library
-B_COCOA=$(find /usr/local/Cellar/qt -type f -name libqcocoa.dylib | head -1)
-if [ $? -ne 0 ] || [ "x$B_COCOA" = "x" ]; then
- echo "Could not find cocoa platform plugin"
- exit 1
-fi
-mkdir platforms
-cp $B_COCOA platforms/ || exit 1
-
-# make sure we can r/w all these binaries
-chmod -R u+rw * || exit 1
-
-# only one executable (barrier) needs non-system libraries although it's
-# libraries can call each other. use a recursive script to handle the
-# re-referencing
-$B_REREF_SCRIPT barrier || exit 1
-# the cocoa platform plugin also needs to know where to find the qt libraries.
-# because it exists in a subdirectory we append ../ to the relative path of the
-# libraries in its metadata
-$B_REREF_SCRIPT platforms/libqcocoa.dylib ../ || exit 1
-
-# create a startup script that will change to the binary directory
-# before starting barrier
-printf "%s\n" "#!/bin/sh" "cd \$(dirname \$0)" "exec ./barrier" > barrier.sh
-chmod +x barrier.sh
-
-# create the DMG to be distributed in build/bundle
-cd ../../..
-hdiutil create -size 64m -fs HFS+ -volname "Barrier" temp.dmg || exit 1
-hdiutil attach temp.dmg -mountpoint mnt || exit 1
-cp -r Barrier.app mnt/ || exit 1
-hdiutil detach mnt || exit 1
-hdiutil convert temp.dmg -format UDZO -o $B_DMG || exit 1
-rm temp.dmg
-
-echo "Installer created successfully"