#include "languagedialog.h" #include "ui_languagedialog.h" #include "uiconfig.h" LanguageDialog::LanguageDialog(QWidget *parent) : QDialog(parent), ui(new Ui::LanguageDialog) { ui->setupUi(this); } LanguageDialog::~LanguageDialog() { delete ui; } void LanguageDialog::setLanguages(const QMap& langs) { for (const QString& langName : langs.keys()) ui->comboBox->addItem(langName, langs[langName]); } QString LanguageDialog::getSelectedLang() const { return ui->comboBox->currentData().toString(); } void LanguageDialog::setSelectedLang(const QString& lang) { int idx = ui->comboBox->findData(lang); if (idx < 0) idx = 0; ui->comboBox->setCurrentIndex(idx); } bool LanguageDialog::didAskForDefaultLanguage() { return CFG_UI.General.LanguageAsked.get(); } void LanguageDialog::askedForDefaultLanguage() { CFG_UI.General.LanguageAsked.set(true); }