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/*
 * barrier -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2003 Chris Schoeneman
 *
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 *
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "common/IInterface.h"
#include <string>

class IScreen;
class INode;

//! Interface for architecture dependent task bar event handling
/*!
This interface defines the task bar icon event handlers required
by barrier.  Each architecture must implement this interface
though each operation can be a no-op.
*/
class IArchTaskBarReceiver : public IInterface {
public:
    // Icon data is architecture dependent
    typedef void* Icon;

    //! @name manipulators
    //@{

    //! Show status window
    /*!
    Open a window displaying current status.  This should return
    immediately without waiting for the window to be closed.
    */
    virtual void        showStatus() = 0;

    //! Popup menu
    /*!
    Popup a menu of operations at or around \c x,y and perform the
    chosen operation.
    */
    virtual void        runMenu(int x, int y) = 0;

    //! Perform primary action
    /*!
    Perform the primary (default) action.
    */
    virtual void        primaryAction() = 0;

    //@}
    //! @name accessors
    //@{

    //! Lock receiver
    /*!
    Locks the receiver from changing state.  The receiver should be
    locked when querying it's state to ensure consistent results.
    Each call to \c lock() must have a matching \c unlock() and
    locks cannot be nested.
    */
    virtual void        lock() const = 0;

    //! Unlock receiver
    virtual void        unlock() const = 0;

    //! Get icon
    /*!
    Returns the icon to display in the task bar.  The interface
    to set the icon is left to subclasses.  Getting and setting
    the icon must be thread safe.
    */
    virtual const Icon    getIcon() const = 0;

    //! Get tooltip
    /*!
    Returns the tool tip to display in the task bar.  The interface
    to set the tooltip is left to sublclasses.  Getting and setting
    the icon must be thread safe.
    */
    virtual std::string getToolTip() const = 0;

    virtual void updateStatus(INode*, const std::string& errorMsg) = 0;

    virtual void cleanup() {}

    //@}
};