/* * barrier -- mouse and keyboard sharing utility * Copyright (C) 2012-2016 Symless Ltd. * Copyright (C) 2004 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file LICENSE that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "base/SimpleEventQueueBuffer.h" #include "base/Stopwatch.h" #include "arch/Arch.h" class EventQueueTimer { }; // // SimpleEventQueueBuffer // SimpleEventQueueBuffer::SimpleEventQueueBuffer() { m_queueMutex = ARCH->newMutex(); m_queueReadyCond = ARCH->newCondVar(); m_queueReady = false; } SimpleEventQueueBuffer::~SimpleEventQueueBuffer() { ARCH->closeCondVar(m_queueReadyCond); ARCH->closeMutex(m_queueMutex); } void SimpleEventQueueBuffer::waitForEvent(double timeout) { ArchMutexLock lock(m_queueMutex); Stopwatch timer(true); while (!m_queueReady) { double timeLeft = timeout; if (timeLeft >= 0.0) { timeLeft -= timer.getTime(); if (timeLeft < 0.0) { return; } } ARCH->waitCondVar(m_queueReadyCond, m_queueMutex, timeLeft); } } IEventQueueBuffer::Type SimpleEventQueueBuffer::getEvent(Event&, UInt32& dataID) { ArchMutexLock lock(m_queueMutex); if (!m_queueReady) { return kNone; } dataID = m_queue.back(); m_queue.pop_back(); m_queueReady = !m_queue.empty(); return kUser; } bool SimpleEventQueueBuffer::addEvent(UInt32 dataID) { ArchMutexLock lock(m_queueMutex); m_queue.push_front(dataID); if (!m_queueReady) { m_queueReady = true; ARCH->broadcastCondVar(m_queueReadyCond); } return true; } bool SimpleEventQueueBuffer::isEmpty() const { ArchMutexLock lock(m_queueMutex); return !m_queueReady; } EventQueueTimer* SimpleEventQueueBuffer::newTimer(double, bool) const { return new EventQueueTimer; } void SimpleEventQueueBuffer::deleteTimer(EventQueueTimer* timer) const { delete timer; }