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+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2004 Chris Schoeneman
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "barrier/IPlatformScreen.h"
+#include "barrier/DragInformation.h"
+#include "common/stdexcept.h"
+
+//! Base screen implementation
+/*!
+This screen implementation is the superclass of all other screen
+implementations. It implements a handful of methods and requires
+subclasses to implement the rest.
+*/
+class PlatformScreen : public IPlatformScreen {
+public:
+ PlatformScreen(IEventQueue* events);
+ virtual ~PlatformScreen();
+
+ // IScreen overrides
+ virtual void* getEventTarget() const = 0;
+ virtual bool getClipboard(ClipboardID id, IClipboard*) const = 0;
+ virtual void getShape(SInt32& x, SInt32& y,
+ SInt32& width, SInt32& height) const = 0;
+ virtual void getCursorPos(SInt32& x, SInt32& y) const = 0;
+
+ // IPrimaryScreen overrides
+ virtual void reconfigure(UInt32 activeSides) = 0;
+ virtual void warpCursor(SInt32 x, SInt32 y) = 0;
+ virtual UInt32 registerHotKey(KeyID key,
+ KeyModifierMask mask) = 0;
+ virtual void unregisterHotKey(UInt32 id) = 0;
+ virtual void fakeInputBegin() = 0;
+ virtual void fakeInputEnd() = 0;
+ virtual SInt32 getJumpZoneSize() const = 0;
+ virtual bool isAnyMouseButtonDown(UInt32& buttonID) const = 0;
+ virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
+
+ // ISecondaryScreen overrides
+ virtual void fakeMouseButton(ButtonID id, bool press) = 0;
+ virtual void fakeMouseMove(SInt32 x, SInt32 y) = 0;
+ virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const = 0;
+ virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const = 0;
+
+ // IKeyState overrides
+ virtual void updateKeyMap();
+ virtual void updateKeyState();
+ virtual void setHalfDuplexMask(KeyModifierMask);
+ virtual void fakeKeyDown(KeyID id, KeyModifierMask mask,
+ KeyButton button);
+ virtual bool fakeKeyRepeat(KeyID id, KeyModifierMask mask,
+ SInt32 count, KeyButton button);
+ virtual bool fakeKeyUp(KeyButton button);
+ virtual void fakeAllKeysUp();
+ virtual bool fakeCtrlAltDel();
+ virtual bool isKeyDown(KeyButton) const;
+ virtual KeyModifierMask
+ getActiveModifiers() const;
+ virtual KeyModifierMask
+ pollActiveModifiers() const;
+ virtual SInt32 pollActiveGroup() const;
+ virtual void pollPressedKeys(KeyButtonSet& pressedKeys) const;
+
+ virtual void setDraggingStarted(bool started) { m_draggingStarted = started; }
+ virtual bool isDraggingStarted();
+ virtual bool isFakeDraggingStarted() { return m_fakeDraggingStarted; }
+ virtual String& getDraggingFilename() { return m_draggingFilename; }
+ virtual void clearDraggingFilename() { }
+
+ // IPlatformScreen overrides
+ virtual void enable() = 0;
+ virtual void disable() = 0;
+ virtual void enter() = 0;
+ virtual bool leave() = 0;
+ virtual bool setClipboard(ClipboardID, const IClipboard*) = 0;
+ virtual void checkClipboards() = 0;
+ virtual void openScreensaver(bool notify) = 0;
+ virtual void closeScreensaver() = 0;
+ virtual void screensaver(bool activate) = 0;
+ virtual void resetOptions() = 0;
+ virtual void setOptions(const OptionsList& options) = 0;
+ virtual void setSequenceNumber(UInt32) = 0;
+ virtual bool isPrimary() const = 0;
+
+ virtual void fakeDraggingFiles(DragFileList fileList) { throw std::runtime_error("fakeDraggingFiles not implemented"); }
+ virtual const String&
+ getDropTarget() const { throw std::runtime_error("getDropTarget not implemented"); }
+
+protected:
+ //! Update mouse buttons
+ /*!
+ Subclasses must implement this method to update their internal mouse
+ button mapping and, if desired, state tracking.
+ */
+ virtual void updateButtons() = 0;
+
+ //! Get the key state
+ /*!
+ Subclasses must implement this method to return the platform specific
+ key state object that each subclass must have.
+ */
+ virtual IKeyState* getKeyState() const = 0;
+
+ // IPlatformScreen overrides
+ virtual void handleSystemEvent(const Event& event, void*) = 0;
+
+protected:
+ String m_draggingFilename;
+ bool m_draggingStarted;
+ bool m_fakeDraggingStarted;
+};