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+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2002 Chris Schoeneman
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "barrier/DragInformation.h"
+#include "barrier/clipboard_types.h"
+#include "barrier/IScreen.h"
+#include "barrier/IPrimaryScreen.h"
+#include "barrier/ISecondaryScreen.h"
+#include "barrier/IKeyState.h"
+#include "barrier/option_types.h"
+
+class IClipboard;
+
+//! Screen interface
+/*!
+This interface defines the methods common to all platform dependent
+screen implementations that are used by both primary and secondary
+screens.
+*/
+class IPlatformScreen : public IScreen,
+ public IPrimaryScreen, public ISecondaryScreen,
+ public IKeyState {
+public:
+ //! @name manipulators
+ //@{
+
+ IPlatformScreen(IEventQueue* events) : IKeyState(events) { }
+
+ //! Enable screen
+ /*!
+ Enable the screen, preparing it to report system and user events.
+ For a secondary screen it also means preparing to synthesize events
+ and hiding the cursor.
+ */
+ virtual void enable() = 0;
+
+ //! Disable screen
+ /*!
+ Undoes the operations in enable() and events should no longer
+ be reported.
+ */
+ virtual void disable() = 0;
+
+ //! Enter screen
+ /*!
+ Called when the user navigates to this screen.
+ */
+ virtual void enter() = 0;
+
+ //! Leave screen
+ /*!
+ Called when the user navigates off the screen. Returns true on
+ success, false on failure. A typical reason for failure is being
+ unable to install the keyboard and mouse snoopers on a primary
+ screen. Secondary screens should not fail.
+ */
+ virtual bool leave() = 0;
+
+ //! Set clipboard
+ /*!
+ Set the contents of the system clipboard indicated by \c id.
+ */
+ virtual bool setClipboard(ClipboardID id, const IClipboard*) = 0;
+
+ //! Check clipboard owner
+ /*!
+ Check ownership of all clipboards and post grab events for any that
+ have changed. This is used as a backup in case the system doesn't
+ reliably report clipboard ownership changes.
+ */
+ virtual void checkClipboards() = 0;
+
+ //! Open screen saver
+ /*!
+ Open the screen saver. If \c notify is true then this object must
+ send events when the screen saver activates or deactivates until
+ \c closeScreensaver() is called. If \c notify is false then the
+ screen saver is disabled and restored on \c closeScreensaver().
+ */
+ virtual void openScreensaver(bool notify) = 0;
+
+ //! Close screen saver
+ /*!
+ // Close the screen saver. Stop reporting screen saver activation
+ and deactivation and, if the screen saver was disabled by
+ openScreensaver(), enable the screen saver.
+ */
+ virtual void closeScreensaver() = 0;
+
+ //! Activate/deactivate screen saver
+ /*!
+ Forcibly activate the screen saver if \c activate is true otherwise
+ forcibly deactivate it.
+ */
+ virtual void screensaver(bool activate) = 0;
+
+ //! Notify of options changes
+ /*!
+ Reset all options to their default values.
+ */
+ virtual void resetOptions() = 0;
+
+ //! Notify of options changes
+ /*!
+ Set options to given values. Ignore unknown options and don't
+ modify options that aren't given in \c options.
+ */
+ virtual void setOptions(const OptionsList& options) = 0;
+
+ //! Set clipboard sequence number
+ /*!
+ Sets the sequence number to use in subsequent clipboard events.
+ */
+ virtual void setSequenceNumber(UInt32) = 0;
+
+ //! Change dragging status
+ virtual void setDraggingStarted(bool started) = 0;
+
+ //@}
+ //! @name accessors
+ //@{
+
+ //! Test if is primary screen
+ /*!
+ Return true iff this screen is a primary screen.
+ */
+ virtual bool isPrimary() const = 0;
+
+ //@}
+
+ // IScreen overrides
+ virtual void* getEventTarget() const = 0;
+ virtual bool getClipboard(ClipboardID id, IClipboard*) const = 0;
+ virtual void getShape(SInt32& x, SInt32& y,
+ SInt32& width, SInt32& height) const = 0;
+ virtual void getCursorPos(SInt32& x, SInt32& y) const = 0;
+
+ // IPrimaryScreen overrides
+ virtual void reconfigure(UInt32 activeSides) = 0;
+ virtual void warpCursor(SInt32 x, SInt32 y) = 0;
+ virtual UInt32 registerHotKey(KeyID key, KeyModifierMask mask) = 0;
+ virtual void unregisterHotKey(UInt32 id) = 0;
+ virtual void fakeInputBegin() = 0;
+ virtual void fakeInputEnd() = 0;
+ virtual SInt32 getJumpZoneSize() const = 0;
+ virtual bool isAnyMouseButtonDown(UInt32& buttonID) const = 0;
+ virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
+
+ // ISecondaryScreen overrides
+ virtual void fakeMouseButton(ButtonID id, bool press) = 0;
+ virtual void fakeMouseMove(SInt32 x, SInt32 y) = 0;
+ virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const = 0;
+ virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const = 0;
+
+ // IKeyState overrides
+ virtual void updateKeyMap() = 0;
+ virtual void updateKeyState() = 0;
+ virtual void setHalfDuplexMask(KeyModifierMask) = 0;
+ virtual void fakeKeyDown(KeyID id, KeyModifierMask mask,
+ KeyButton button) = 0;
+ virtual bool fakeKeyRepeat(KeyID id, KeyModifierMask mask,
+ SInt32 count, KeyButton button) = 0;
+ virtual bool fakeKeyUp(KeyButton button) = 0;
+ virtual void fakeAllKeysUp() = 0;
+ virtual bool fakeCtrlAltDel() = 0;
+ virtual bool fakeMediaKey(KeyID id);
+ virtual bool isKeyDown(KeyButton) const = 0;
+ virtual KeyModifierMask
+ getActiveModifiers() const = 0;
+ virtual KeyModifierMask
+ pollActiveModifiers() const = 0;
+ virtual SInt32 pollActiveGroup() const = 0;
+ virtual void pollPressedKeys(KeyButtonSet& pressedKeys) const = 0;
+
+ virtual String& getDraggingFilename() = 0;
+ virtual void clearDraggingFilename() = 0;
+ virtual bool isDraggingStarted() = 0;
+ virtual bool isFakeDraggingStarted() = 0;
+
+ virtual void fakeDraggingFiles(DragFileList fileList) = 0;
+ virtual const String&
+ getDropTarget() const = 0;
+
+protected:
+ //! Handle system event
+ /*!
+ A platform screen is expected to install a handler for system
+ events in its c'tor like so:
+ \code
+ m_events->adoptHandler(Event::kSystem,
+ m_events->getSystemTarget(),
+ new TMethodEventJob<CXXXPlatformScreen>(this,
+ &CXXXPlatformScreen::handleSystemEvent));
+ \endcode
+ It should remove the handler in its d'tor. Override the
+ \c handleSystemEvent() method to process system events.
+ It should post the events \c IScreen as appropriate.
+
+ A primary screen has further responsibilities. It should post
+ the events in \c IPrimaryScreen as appropriate. It should also
+ call \c onKey() on its \c KeyState whenever a key is pressed
+ or released (but not for key repeats). And it should call
+ \c updateKeyMap() on its \c KeyState if necessary when the keyboard
+ mapping changes.
+
+ The target of all events should be the value returned by
+ \c getEventTarget().
+ */
+ virtual void handleSystemEvent(const Event& event, void*) = 0;
+};