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diff --git a/src/lib/arch/win32/ArchMultithreadWindows.cpp b/src/lib/arch/win32/ArchMultithreadWindows.cpp
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+/*
+ * barrier -- mouse and keyboard sharing utility
+ * Copyright (C) 2012-2016 Symless Ltd.
+ * Copyright (C) 2002 Chris Schoeneman
+ *
+ * This package is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * found in the file LICENSE that should have accompanied this file.
+ *
+ * This package is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if defined(_MSC_VER) && !defined(_MT)
+# error multithreading compile option is required
+#endif
+
+#include "arch/win32/ArchMultithreadWindows.h"
+#include "arch/Arch.h"
+#include "arch/XArch.h"
+
+#include <process.h>
+
+//
+// note -- implementation of condition variable taken from:
+// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
+// titled "Strategies for Implementing POSIX Condition Variables
+// on Win32." it also provides an implementation that doesn't
+// suffer from the incorrectness problem described in our
+// corresponding header but it is slower, still unfair, and
+// can cause busy waiting.
+//
+
+//
+// ArchThreadImpl
+//
+
+class ArchThreadImpl {
+public:
+ ArchThreadImpl();
+ ~ArchThreadImpl();
+
+public:
+ int m_refCount;
+ HANDLE m_thread;
+ DWORD m_id;
+ IArchMultithread::ThreadFunc m_func;
+ void* m_userData;
+ HANDLE m_cancel;
+ bool m_cancelling;
+ HANDLE m_exit;
+ void* m_result;
+ void* m_networkData;
+};
+
+ArchThreadImpl::ArchThreadImpl() :
+ m_refCount(1),
+ m_thread(NULL),
+ m_id(0),
+ m_func(NULL),
+ m_userData(NULL),
+ m_cancelling(false),
+ m_result(NULL),
+ m_networkData(NULL)
+{
+ m_exit = CreateEvent(NULL, TRUE, FALSE, NULL);
+ m_cancel = CreateEvent(NULL, TRUE, FALSE, NULL);
+}
+
+ArchThreadImpl::~ArchThreadImpl()
+{
+ CloseHandle(m_exit);
+ CloseHandle(m_cancel);
+}
+
+
+//
+// ArchMultithreadWindows
+//
+
+ArchMultithreadWindows* ArchMultithreadWindows::s_instance = NULL;
+
+ArchMultithreadWindows::ArchMultithreadWindows()
+{
+ assert(s_instance == NULL);
+ s_instance = this;
+
+ // no signal handlers
+ for (size_t i = 0; i < kNUM_SIGNALS; ++i) {
+ m_signalFunc[i] = NULL;
+ m_signalUserData[i] = NULL;
+ }
+
+ // create mutex for thread list
+ m_threadMutex = newMutex();
+
+ // create thread for calling (main) thread and add it to our
+ // list. no need to lock the mutex since we're the only thread.
+ m_mainThread = new ArchThreadImpl;
+ m_mainThread->m_thread = NULL;
+ m_mainThread->m_id = GetCurrentThreadId();
+ insert(m_mainThread);
+}
+
+ArchMultithreadWindows::~ArchMultithreadWindows()
+{
+ s_instance = NULL;
+
+ // clean up thread list
+ for (ThreadList::iterator index = m_threadList.begin();
+ index != m_threadList.end(); ++index) {
+ delete *index;
+ }
+
+ // done with mutex
+ delete m_threadMutex;
+}
+
+void
+ArchMultithreadWindows::setNetworkDataForCurrentThread(void* data)
+{
+ lockMutex(m_threadMutex);
+ ArchThreadImpl* thread = findNoRef(GetCurrentThreadId());
+ thread->m_networkData = data;
+ unlockMutex(m_threadMutex);
+}
+
+void*
+ArchMultithreadWindows::getNetworkDataForThread(ArchThread thread)
+{
+ lockMutex(m_threadMutex);
+ void* data = thread->m_networkData;
+ unlockMutex(m_threadMutex);
+ return data;
+}
+
+HANDLE
+ArchMultithreadWindows::getCancelEventForCurrentThread()
+{
+ lockMutex(m_threadMutex);
+ ArchThreadImpl* thread = findNoRef(GetCurrentThreadId());
+ unlockMutex(m_threadMutex);
+ return thread->m_cancel;
+}
+
+ArchMultithreadWindows*
+ArchMultithreadWindows::getInstance()
+{
+ return s_instance;
+}
+
+ArchCond
+ArchMultithreadWindows::newCondVar()
+{
+ ArchCondImpl* cond = new ArchCondImpl;
+ cond->m_events[ArchCondImpl::kSignal] = CreateEvent(NULL,
+ FALSE, FALSE, NULL);
+ cond->m_events[ArchCondImpl::kBroadcast] = CreateEvent(NULL,
+ TRUE, FALSE, NULL);
+ cond->m_waitCountMutex = newMutex();
+ cond->m_waitCount = 0;
+ return cond;
+}
+
+void
+ArchMultithreadWindows::closeCondVar(ArchCond cond)
+{
+ CloseHandle(cond->m_events[ArchCondImpl::kSignal]);
+ CloseHandle(cond->m_events[ArchCondImpl::kBroadcast]);
+ closeMutex(cond->m_waitCountMutex);
+ delete cond;
+}
+
+void
+ArchMultithreadWindows::signalCondVar(ArchCond cond)
+{
+ // is anybody waiting?
+ lockMutex(cond->m_waitCountMutex);
+ const bool hasWaiter = (cond->m_waitCount > 0);
+ unlockMutex(cond->m_waitCountMutex);
+
+ // wake one thread if anybody is waiting
+ if (hasWaiter) {
+ SetEvent(cond->m_events[ArchCondImpl::kSignal]);
+ }
+}
+
+void
+ArchMultithreadWindows::broadcastCondVar(ArchCond cond)
+{
+ // is anybody waiting?
+ lockMutex(cond->m_waitCountMutex);
+ const bool hasWaiter = (cond->m_waitCount > 0);
+ unlockMutex(cond->m_waitCountMutex);
+
+ // wake all threads if anybody is waiting
+ if (hasWaiter) {
+ SetEvent(cond->m_events[ArchCondImpl::kBroadcast]);
+ }
+}
+
+bool
+ArchMultithreadWindows::waitCondVar(ArchCond cond,
+ ArchMutex mutex, double timeout)
+{
+ // prepare to wait
+ const DWORD winTimeout = (timeout < 0.0) ? INFINITE :
+ static_cast<DWORD>(1000.0 * timeout);
+
+ // make a list of the condition variable events and the cancel event
+ // for the current thread.
+ HANDLE handles[4];
+ handles[0] = cond->m_events[ArchCondImpl::kSignal];
+ handles[1] = cond->m_events[ArchCondImpl::kBroadcast];
+ handles[2] = getCancelEventForCurrentThread();
+
+ // update waiter count
+ lockMutex(cond->m_waitCountMutex);
+ ++cond->m_waitCount;
+ unlockMutex(cond->m_waitCountMutex);
+
+ // release mutex. this should be atomic with the wait so that it's
+ // impossible for another thread to signal us between the unlock and
+ // the wait, which would lead to a lost signal on broadcasts.
+ // however, we're using a manual reset event for broadcasts which
+ // stays set until we reset it, so we don't lose the broadcast.
+ unlockMutex(mutex);
+
+ // wait for a signal or broadcast
+ // TODO: this doesn't always signal when kill signals are sent
+ DWORD result = WaitForMultipleObjects(3, handles, FALSE, winTimeout);
+
+ // cancel takes priority
+ if (result != WAIT_OBJECT_0 + 2 &&
+ WaitForSingleObject(handles[2], 0) == WAIT_OBJECT_0) {
+ result = WAIT_OBJECT_0 + 2;
+ }
+
+ // update the waiter count and check if we're the last waiter
+ lockMutex(cond->m_waitCountMutex);
+ --cond->m_waitCount;
+ const bool last = (result == WAIT_OBJECT_0 + 1 && cond->m_waitCount == 0);
+ unlockMutex(cond->m_waitCountMutex);
+
+ // reset the broadcast event if we're the last waiter
+ if (last) {
+ ResetEvent(cond->m_events[ArchCondImpl::kBroadcast]);
+ }
+
+ // reacquire the mutex
+ lockMutex(mutex);
+
+ // cancel thread if necessary
+ if (result == WAIT_OBJECT_0 + 2) {
+ ARCH->testCancelThread();
+ }
+
+ // return success or failure
+ return (result == WAIT_OBJECT_0 + 0 ||
+ result == WAIT_OBJECT_0 + 1);
+}
+
+ArchMutex
+ArchMultithreadWindows::newMutex()
+{
+ ArchMutexImpl* mutex = new ArchMutexImpl;
+ InitializeCriticalSection(&mutex->m_mutex);
+ return mutex;
+}
+
+void
+ArchMultithreadWindows::closeMutex(ArchMutex mutex)
+{
+ DeleteCriticalSection(&mutex->m_mutex);
+ delete mutex;
+}
+
+void
+ArchMultithreadWindows::lockMutex(ArchMutex mutex)
+{
+ EnterCriticalSection(&mutex->m_mutex);
+}
+
+void
+ArchMultithreadWindows::unlockMutex(ArchMutex mutex)
+{
+ LeaveCriticalSection(&mutex->m_mutex);
+}
+
+ArchThread
+ArchMultithreadWindows::newThread(ThreadFunc func, void* data)
+{
+ lockMutex(m_threadMutex);
+
+ // create thread impl for new thread
+ ArchThreadImpl* thread = new ArchThreadImpl;
+ thread->m_func = func;
+ thread->m_userData = data;
+
+ // create thread
+ unsigned int id = 0;
+ thread->m_thread = reinterpret_cast<HANDLE>(_beginthreadex(NULL, 0,
+ threadFunc, (void*)thread, 0, &id));
+ thread->m_id = static_cast<DWORD>(id);
+
+ // check if thread was started
+ if (thread->m_thread == 0) {
+ // failed to start thread so clean up
+ delete thread;
+ thread = NULL;
+ }
+ else {
+ // add thread to list
+ insert(thread);
+
+ // increment ref count to account for the thread itself
+ refThread(thread);
+ }
+
+ // note that the child thread will wait until we release this mutex
+ unlockMutex(m_threadMutex);
+
+ return thread;
+}
+
+ArchThread
+ArchMultithreadWindows::newCurrentThread()
+{
+ lockMutex(m_threadMutex);
+ ArchThreadImpl* thread = find(GetCurrentThreadId());
+ unlockMutex(m_threadMutex);
+ assert(thread != NULL);
+ return thread;
+}
+
+void
+ArchMultithreadWindows::closeThread(ArchThread thread)
+{
+ assert(thread != NULL);
+
+ // decrement ref count and clean up thread if no more references
+ if (--thread->m_refCount == 0) {
+ // close the handle (main thread has a NULL handle)
+ if (thread->m_thread != NULL) {
+ CloseHandle(thread->m_thread);
+ }
+
+ // remove thread from list
+ lockMutex(m_threadMutex);
+ assert(findNoRefOrCreate(thread->m_id) == thread);
+ erase(thread);
+ unlockMutex(m_threadMutex);
+
+ // done with thread
+ delete thread;
+ }
+}
+
+ArchThread
+ArchMultithreadWindows::copyThread(ArchThread thread)
+{
+ refThread(thread);
+ return thread;
+}
+
+void
+ArchMultithreadWindows::cancelThread(ArchThread thread)
+{
+ assert(thread != NULL);
+
+ // set cancel flag
+ SetEvent(thread->m_cancel);
+}
+
+void
+ArchMultithreadWindows::setPriorityOfThread(ArchThread thread, int n)
+{
+ struct PriorityInfo {
+ public:
+ DWORD m_class;
+ int m_level;
+ };
+ static const PriorityInfo s_pClass[] = {
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_IDLE },
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_LOWEST },
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_BELOW_NORMAL },
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_NORMAL },
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_ABOVE_NORMAL },
+ { IDLE_PRIORITY_CLASS, THREAD_PRIORITY_HIGHEST },
+ { NORMAL_PRIORITY_CLASS, THREAD_PRIORITY_LOWEST },
+ { NORMAL_PRIORITY_CLASS, THREAD_PRIORITY_BELOW_NORMAL },
+ { NORMAL_PRIORITY_CLASS, THREAD_PRIORITY_NORMAL },
+ { NORMAL_PRIORITY_CLASS, THREAD_PRIORITY_ABOVE_NORMAL },
+ { NORMAL_PRIORITY_CLASS, THREAD_PRIORITY_HIGHEST },
+ { HIGH_PRIORITY_CLASS, THREAD_PRIORITY_LOWEST },
+ { HIGH_PRIORITY_CLASS, THREAD_PRIORITY_BELOW_NORMAL },
+ { HIGH_PRIORITY_CLASS, THREAD_PRIORITY_NORMAL },
+ { HIGH_PRIORITY_CLASS, THREAD_PRIORITY_ABOVE_NORMAL },
+ { HIGH_PRIORITY_CLASS, THREAD_PRIORITY_HIGHEST },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_IDLE },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_LOWEST },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_BELOW_NORMAL },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_NORMAL },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_ABOVE_NORMAL },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_HIGHEST },
+ { REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_TIME_CRITICAL}
+ };
+#if defined(_DEBUG)
+ // don't use really high priorities when debugging
+ static const size_t s_pMax = 13;
+#else
+ static const size_t s_pMax = sizeof(s_pClass) / sizeof(s_pClass[0]) - 1;
+#endif
+ static const size_t s_pBase = 8; // index of normal priority
+
+ assert(thread != NULL);
+
+ size_t index;
+ if (n > 0 && s_pBase < (size_t)n) {
+ // lowest priority
+ index = 0;
+ }
+ else {
+ index = (size_t)((int)s_pBase - n);
+ if (index > s_pMax) {
+ // highest priority
+ index = s_pMax;
+ }
+ }
+ SetPriorityClass(GetCurrentProcess(), s_pClass[index].m_class);
+ SetThreadPriority(thread->m_thread, s_pClass[index].m_level);
+}
+
+void
+ArchMultithreadWindows::testCancelThread()
+{
+ // find current thread
+ lockMutex(m_threadMutex);
+ ArchThreadImpl* thread = findNoRef(GetCurrentThreadId());
+ unlockMutex(m_threadMutex);
+
+ // test cancel on thread
+ testCancelThreadImpl(thread);
+}
+
+bool
+ArchMultithreadWindows::wait(ArchThread target, double timeout)
+{
+ assert(target != NULL);
+
+ lockMutex(m_threadMutex);
+
+ // find current thread
+ ArchThreadImpl* self = findNoRef(GetCurrentThreadId());
+
+ // ignore wait if trying to wait on ourself
+ if (target == self) {
+ unlockMutex(m_threadMutex);
+ return false;
+ }
+
+ // ref the target so it can't go away while we're watching it
+ refThread(target);
+
+ unlockMutex(m_threadMutex);
+
+ // convert timeout
+ DWORD t;
+ if (timeout < 0.0) {
+ t = INFINITE;
+ }
+ else {
+ t = (DWORD)(1000.0 * timeout);
+ }
+
+ // wait for this thread to be cancelled or woken up or for the
+ // target thread to terminate.
+ HANDLE handles[2];
+ handles[0] = target->m_exit;
+ handles[1] = self->m_cancel;
+ DWORD result = WaitForMultipleObjects(2, handles, FALSE, t);
+
+ // cancel takes priority
+ if (result != WAIT_OBJECT_0 + 1 &&
+ WaitForSingleObject(handles[1], 0) == WAIT_OBJECT_0) {
+ result = WAIT_OBJECT_0 + 1;
+ }
+
+ // release target
+ closeThread(target);
+
+ // handle result
+ switch (result) {
+ case WAIT_OBJECT_0 + 0:
+ // target thread terminated
+ return true;
+
+ case WAIT_OBJECT_0 + 1:
+ // this thread was cancelled. does not return.
+ testCancelThreadImpl(self);
+
+ default:
+ // timeout or error
+ return false;
+ }
+}
+
+bool
+ArchMultithreadWindows::isSameThread(ArchThread thread1, ArchThread thread2)
+{
+ return (thread1 == thread2);
+}
+
+bool
+ArchMultithreadWindows::isExitedThread(ArchThread thread)
+{
+ // poll exit event
+ return (WaitForSingleObject(thread->m_exit, 0) == WAIT_OBJECT_0);
+}
+
+void*
+ArchMultithreadWindows::getResultOfThread(ArchThread thread)
+{
+ lockMutex(m_threadMutex);
+ void* result = thread->m_result;
+ unlockMutex(m_threadMutex);
+ return result;
+}
+
+IArchMultithread::ThreadID
+ArchMultithreadWindows::getIDOfThread(ArchThread thread)
+{
+ return static_cast<ThreadID>(thread->m_id);
+}
+
+void
+ArchMultithreadWindows::setSignalHandler(
+ ESignal signal, SignalFunc func, void* userData)
+{
+ lockMutex(m_threadMutex);
+ m_signalFunc[signal] = func;
+ m_signalUserData[signal] = userData;
+ unlockMutex(m_threadMutex);
+}
+
+void
+ArchMultithreadWindows::raiseSignal(ESignal signal)
+{
+ lockMutex(m_threadMutex);
+ if (m_signalFunc[signal] != NULL) {
+ m_signalFunc[signal](signal, m_signalUserData[signal]);
+ ARCH->unblockPollSocket(m_mainThread);
+ }
+ else if (signal == kINTERRUPT || signal == kTERMINATE) {
+ ARCH->cancelThread(m_mainThread);
+ }
+ unlockMutex(m_threadMutex);
+}
+
+ArchThreadImpl*
+ArchMultithreadWindows::find(DWORD id)
+{
+ ArchThreadImpl* impl = findNoRef(id);
+ if (impl != NULL) {
+ refThread(impl);
+ }
+ return impl;
+}
+
+ArchThreadImpl*
+ArchMultithreadWindows::findNoRef(DWORD id)
+{
+ ArchThreadImpl* impl = findNoRefOrCreate(id);
+ if (impl == NULL) {
+ // create thread for calling thread which isn't in our list and
+ // add it to the list. this won't normally happen but it can if
+ // the system calls us under a new thread, like it does when we
+ // run as a service.
+ impl = new ArchThreadImpl;
+ impl->m_thread = NULL;
+ impl->m_id = GetCurrentThreadId();
+ insert(impl);
+ }
+ return impl;
+}
+
+ArchThreadImpl*
+ArchMultithreadWindows::findNoRefOrCreate(DWORD id)
+{
+ // linear search
+ for (ThreadList::const_iterator index = m_threadList.begin();
+ index != m_threadList.end(); ++index) {
+ if ((*index)->m_id == id) {
+ return *index;
+ }
+ }
+ return NULL;
+}
+
+void
+ArchMultithreadWindows::insert(ArchThreadImpl* thread)
+{
+ assert(thread != NULL);
+
+ // thread shouldn't already be on the list
+ assert(findNoRefOrCreate(thread->m_id) == NULL);
+
+ // append to list
+ m_threadList.push_back(thread);
+}
+
+void
+ArchMultithreadWindows::erase(ArchThreadImpl* thread)
+{
+ for (ThreadList::iterator index = m_threadList.begin();
+ index != m_threadList.end(); ++index) {
+ if (*index == thread) {
+ m_threadList.erase(index);
+ break;
+ }
+ }
+}
+
+void
+ArchMultithreadWindows::refThread(ArchThreadImpl* thread)
+{
+ assert(thread != NULL);
+ assert(findNoRefOrCreate(thread->m_id) != NULL);
+ ++thread->m_refCount;
+}
+
+void
+ArchMultithreadWindows::testCancelThreadImpl(ArchThreadImpl* thread)
+{
+ assert(thread != NULL);
+
+ // poll cancel event. return if not set.
+ const DWORD result = WaitForSingleObject(thread->m_cancel, 0);
+ if (result != WAIT_OBJECT_0) {
+ return;
+ }
+
+ // update cancel state
+ lockMutex(m_threadMutex);
+ bool cancel = !thread->m_cancelling;
+ thread->m_cancelling = true;
+ ResetEvent(thread->m_cancel);
+ unlockMutex(m_threadMutex);
+
+ // unwind thread's stack if cancelling
+ if (cancel) {
+ throw XThreadCancel();
+ }
+}
+
+unsigned int __stdcall
+ArchMultithreadWindows::threadFunc(void* vrep)
+{
+ // get the thread
+ ArchThreadImpl* thread = static_cast<ArchThreadImpl*>(vrep);
+
+ // run thread
+ s_instance->doThreadFunc(thread);
+
+ // terminate the thread
+ return 0;
+}
+
+void
+ArchMultithreadWindows::doThreadFunc(ArchThread thread)
+{
+ // wait for parent to initialize this object
+ lockMutex(m_threadMutex);
+ unlockMutex(m_threadMutex);
+
+ void* result = NULL;
+ try {
+ // go
+ result = (*thread->m_func)(thread->m_userData);
+ }
+
+ catch (XThreadCancel&) {
+ // client called cancel()
+ }
+ catch (...) {
+ // note -- don't catch (...) to avoid masking bugs
+ SetEvent(thread->m_exit);
+ closeThread(thread);
+ throw;
+ }
+
+ // thread has exited
+ lockMutex(m_threadMutex);
+ thread->m_result = result;
+ unlockMutex(m_threadMutex);
+ SetEvent(thread->m_exit);
+
+ // done with thread
+ closeThread(thread);
+}